(Warning Image Heavy)
I have been been getting familiar with substance painter/designer. And came to conclusion that it is faster than Quixel.
Quixel does have some nice normal map options. But because painter is just much faster(no loading times beetween actions). I am switching to substance painter/designer.
I have remastered 2 of my old models. Basically did new uv maps for normal bake and also updated models a bit. Then bringed em to painter where i did all detailing.
And here are the results.
Hiigaran Torpedo Bomber
And torpedo for it.
Hiigaran Advanced interceptor.
Hiigaran Heavy Corvette with plasma turret.
All things and scaling.
Everything is rendered in Blender 3D
I have not put these into game yet. But it should not be big problem anyways.
I am pretty busy in RL atm. Got many things to do. Like moving to another city which is 600km away from where i am now. And i only have couple weeks left before new job starts.
Thats mostly all for now.