I know you’re a better artist than I (the station looks great, IMO), but I have some questions about your unwrapping and texture usage if you find it blurry.
Have you tried texturing it using a trim sheet instead? Or cutting off high-frequency areas and putting them on their own “detail” map (windows, hatches, etc)?
Are the stock Progenitor megaliths of suitable sharpness? Anything to be learned from them?
Aside: is that big-ass gantry crane animated? Would be neat to see it moving containers and parts back and forth.