Back in 2004 there was a HW2 mod called the Taiidan Republic Mod. There was a lot of enthusiasm from the community at the time, but sadly the mod died out without producing much tangible content...
So it is with some trepidation that I announce my intention to re-start the Taiidan Republic Mod for HWRM. I have tried to contact the original team members, but unsurprisingly after 10 years most of them have disappeared. This means I am starting with none of the original assets (although I am intended to re-use some of the concepts from the original mod).
The vision is in the first place to create a full and coherent fleet of distinctive Taiidan Republic ships for HWRM. Further aims include Taiidan Imperial ships from the HW2 era and a single player campaign. I intend to make all ships "open source" and free to use by any other mod - so if this crashes and burns like the original mod, hopefully I will have produced something that someone else can use in the process.
An extensive storyline was worked out by the original team, but here's a synopsis of what I am using in terms of background:
The mod takes place after Cataclysm (which it takes as canon) and at roughly the same time as HW2. The Vaygr and Taiidan Imperials (as allies) attacked the Taiidan Republic suddenley and overran large parts of its territory. The Republic fought back from remote outposts and eventually, with Hiigaran assistance (after the defeat of Makaan), liberated the captured territory.
For clarity I will be using the same text format styles as Homeworld Shipyards when I post story bits in this thread. That is:
- Non-canon fiction (#FCE922)
- Canon fiction (#00CCFF)
Working plan for the mod (items 2 and 3 are very much long term aims):
1) Taiidan Republic fleet
--a) Preliminary models and textures for all ships
--b) Public alpha version for balancing testing and feedback on ship types/visual aspects
--c) Refinement of ship parameters, perfecting modelling and texturing of ships
--d) Beta version for testing
--e) Bug fixing and improvements based on beta test
2) Taiidan Imperial ships (possibly a full fleet)
3) Single player campaign
Some timescales (subject to change):
- Aug 2015 --
- Dec 2015 --
Teaser Release #1
- TBC -- Placeholder models for carrier only multiplayer games
- TBC -- First single player mission with carrier and strike craft
- TBC -- Placeholder models for full multiplayer games
- TBC -- Second teaser release
Attempts to contact the original team did not result in floods of people (or indeed any people) wanting to restart the mod... If you are interested in joining please contact me by PM.
Current team list:
@Dom2 (founder, jack of all trades, master of none)
@nathanielmattock (scripter, joined Oct 2015)
@radar3301 (scripter, joined Jan 2016)
@Talros (concept artist, modeller, texturer, joined Jan 2016)
In December 2015 the first "teaser" or demo was released on the steam workshop:
Below is a list of the planned ships for the Taiidan Republic fleet. The list is formatted to show the progress of each ship.
Status for ship list:
textures WIP/awaiting final touches
T A I I D A N ~ R E P U B L I C
- Light Platform
- Heavy Platform
- Utility Platform
- Hangar Platform
- Capital Ships
- Utility Ships
For the latest screenshots, scroll down or check out my screenshots here: