Exactly one year ago I wrote:
In other words, today is the one-year anniversary of the re-founding of the Taiidan Republic Mod. So (I hear you ask) what has been achieved in that year? The team, which was originally just me, now has four members. We have released a single player "teaser" mission with a number of high-quality strike craft models produced by @Talros. We also have probes and utility ships, also produced by @Talros. In the pre-patch days we even played a multi-player match with placeholder models for all the non-finished ships, thanks to the efforts of the unsung heroes of scripting, @nathanielmattock and @radar3301.
There is however, a long way to go in order to achieve our aims; a full race of Taiidan Republic ships with a single player campaign. The longer term aim of a Taiidan Imperial fleet and a second campaign is an even more distant goal... In the post-patch period we have all been distracted by various other things, real life and HWRM-related. I for one am sometimes daunted by the sheer scale of the task, and even the immediate sub-tasks - progressing the frigates, finishing the assault corvette, sorting out the scripting, writing the campaign - all these things are vying for attention, which can (paradoxically) be paralysing.
Nevertheless, as I said recently,
Please bear with the team and me in particular as we find the space and motivation we need to tackle the next steps. But what are the next steps (I hear you ask)? I recently came to the realisation that we have all the ships (except the carrier) needed for the first mission of our planned Taiidan Republic campaign. So the plan is to work towards releasing this mission once it is written and once the carrier is finished. After that, we plan to release the remaining missions as the ships become available. This is a good way of making intermediate releases and giving ourselves attainable goals to work to.
In the meantime, here is an introduction to the campaign...
In 113AHL the Alcogaran Federation was suddenley attacked by a well-coordinated and powerful Vaygr Crusade. Unable to defend against such an attack, the Alcogarans appealed to Hiigara and the Taiidan Republic for assistance.
The ensuing campaign, known as the Alcogaran Intervention, is widely regarded as being the beginning of the Vaygr War.
Alcogara was once a rich and influential world in the Taiidan Empire. As the empire disintegrated, the planet joined the rebellion along with the cluster of systems it controlled. However, the Alcogarans soon fell out with the fledgling Republic over devolution issues and the Alcogaran Federation declared independence in 4AHL.
The Alcogarans were fiercely opposed to any proposal to reintegrate with the Republic, so the request for help to defend against the Vaygr attacks was seen as a major political opportunity in the senate.
Nevertheless, negotiations about scope, command authority and supply were dogged by the typical Alcogaran-Republic hostility. Hiigaran ships were already arriving in orbit above Alcogara by the time a Republic fleet commander, Tan Leikkan, was assigned to the 27th carrier group, a force formed specifically for the Alcogaran mission.
Leikkan was under extreme pressure to depart as soon as possible for political reasons. Most of his ships were not ready to begin operations. It had been agreed early in the negotiations that the asteroid city of Petra would form the Republic's base of operations within the Alcogaran Federation.
However by this time Petra was under attack by Vaygr forces. The Alcogarans increased pressure on the Republic to send their forces, eager to save the city. Leikkan, unaware of this, prepared to jump to Petra with the carrier and a handful of support vessels, with the intention of re supplying and awaiting reinforcements while planning his next moves.
So it was that the 27th carrier group walked into a trap, a trap laid not by the Vaygr but by the bureaucratic and diplomatic wrangling of those who most wanted to resist the Vaygr...