Minor updates in a couple of areas:
Carrier model progress by @Talros - the side entrance/exit is for strike craft, the front entrance/exit is for frigates, the resource drop-offs are underneath:
2) Ion Cannon Frigate
Eengine details and team/stripe layout:
@radar3301 is also looking into FX for this ship to make the ion effect look cooler with the vents.
3) Single Player Mission
Behold, the asteroid city of Petra, under siege by the Vaygr, where we lay our scene for the first campaign mission:
There is still a good amount of work to be done on the asteroid city (e.g., I might tone down those buoy lights a bit), but it is starting to feel how I want it to feel - a space "urban" environment with fixed boundaries.