The Making of the REARM Vaygr Cruiser somehow leads to Blender Crash Course?
@JoeKGBX thanks for making the first post a wiki, so anyone can edit it. I have edited it to add all the tools and tutorials I could find. Please could we have this stickied?
This link has been fixed.
The link to the new Tactical Icons tutorial leads to the Mas Animation thread
Fixed. Unfortunately I was editing it at the same time as @Xercodo, so some of his changes got lost… Sorry!
derp I can redo them
Edit: huh, i F5-ed and I dont see anything missing.
Added the GIMP texture exporter I made and DKesserich’s Blender toolkit on there and made sure everyone’s names were tagged on their tools
Oops, actually it kept yours and lost mine… I will sort it - please don’t edit it in the next 5 mins.
Hahah sure np, I think I’m done for the time being
I still got an “Internal server error 500”, but it seemed to work this time…
No problem, it can happen ^^
I jsut did a quick change (added the link to HODOR showing where in Steam you install the HW Toolkit) and it also gave me that error but seemed to work *shrug*
Thanks for the add!
Is there a tutorial JUST about using RODOH to disassemble old HODs, and then re-assembling them into new HODs using HODOR?
[MOD] REARM V2 WIP thread
Where can I get my hands on Rodoh?
I think they were planning to have a text file for handling hardpoints, dockpaths more easily. I looked through the unpacked 2.0/2.1 files and didn’t see any examples.
has anyone figured out how this is supposed to be done
thank you for tying this all together.
Does anyone have a backup of the relic forums? web.archive.org only has so much, and there was a ton of knowledge in those threads!
Was wondering if we are ever going to get a tutorial on Modding Hyperspace Gate Effects/Colors
Looks like you can edit the hyperspace colors here:
The duration, fx effect, and audio can be changed here:
Sadly I can’t find the FX Tool I used to create the Battlestar Galactica hyperspace effect long ago.