Modding tutorials Master Thread


(REARM V2) #21

The Making of the REARM Vaygr Cruiser somehow leads to Blender Crash Course?


(Taiidan Republic Mod) #22

@JoeKGBX thanks for making the first post a wiki, so anyone can edit it. I have edited it to add all the tools and tutorials I could find. Please could we have this stickied?

This link has been fixed.


(Snake_B5) #23

The link to the new Tactical Icons tutorial leads to the Mas Animation thread :wink:


(BitVenom) #24

(Taiidan Republic Mod) #25

Fixed. Unfortunately I was editing it at the same time as @Xercodo, so some of his changes got lost… Sorry!


(Xercodo) #26

lol
derp I can redo them

Edit: huh, i F5-ed and I dont see anything missing.

Anyway…

Added the GIMP texture exporter I made and DKesserich’s Blender toolkit on there and made sure everyone’s names were tagged on their tools


(Taiidan Republic Mod) #27

Oops, actually it kept yours and lost mine… :frowning: I will sort it - please don’t edit it in the next 5 mins.


(Xercodo) #28

Hahah sure np, I think I’m done for the time being :stuck_out_tongue:


(Taiidan Republic Mod) #29

I still got an “Internal server error 500”, but it seemed to work this time…


(Snake_B5) #30

No problem, it can happen ^^


(Xercodo) #31

I jsut did a quick change (added the link to HODOR showing where in Steam you install the HW Toolkit) and it also gave me that error but seemed to work *shrug*


(ajlsunrise) #32

Thanks for the add!


#33

Is there a tutorial JUST about using RODOH to disassemble old HODs, and then re-assembling them into new HODs using HODOR?


[MOD] REARM V2 WIP thread
Where can I get my hands on Rodoh?
(Gregorymthompso1) #34

I think they were planning to have a text file for handling hardpoints, dockpaths more easily. I looked through the unpacked 2.0/2.1 files and didn’t see any examples.

has anyone figured out how this is supposed to be done


(ajlsunrise) #35

(Gregorymthompso1) #36

thank you for tying this all together.


(Cloaked) #37

Does anyone have a backup of the relic forums? web.archive.org only has so much, and there was a ton of knowledge in those threads!


(Trebic) #38

(DoomLord) #39

Was wondering if we are ever going to get a tutorial on Modding Hyperspace Gate Effects/Colors


(Cloaked) #40

Looks like you can edit the hyperspace colors here:
data\ui\modifiers.lua
http://hw2bsg.org/wiki.hw2.info/VariableUIModifiers.html

The duration, fx effect, and audio can be changed here:
scripts\races\yourrace\props\default.lua

Sadly I can’t find the FX Tool I used to create the Battlestar Galactica hyperspace effect long ago. :confused: