In tooling around the past few weeks, I’ve found the following modifiers will really put a cramp on how OP and effective the Clone can be.
Big Kick Energy: Avoid this one at all costs. The weapon spread increase really impacts how often the clone’s shots will make contact. From what I can tell, the recoil increase doesn’t affect the clone, but the gun spread sure did and he was barely hitting enemies at even point blank range.
High Voltage: If you run the clone with an OPQ System most of the time and why not, but this one will make him useless as the enemies will be immune to any shock attacks.
Buddy System: This one can easily be navigated with a clone and drone build, the drone will target the buddy system. But, if you’re running a clone and barrier build, it’ll be a nightmare as the clone will not target the healing drone. You’ll have to do all the work on that and they’re a pain in the ass to deal with. Especially on flying enemies. The same thing goes for Healing drone or Post-Mortem. These are a complete nightmare running a clone/barrier build.
I also avoid holy-crit and not in the face. Holy crit does actually help the clone alot, but the downside is you won’t do much damage without hitting a critical most of the time.
Anyone else experience anything different?