After playing hundreds of hours of BL3, doing every activity to come out, farming every boss to exist. I just feel like so many of the anointment’s in this game are bland. Being a zane main as well means that every single ASE anointment is completely useless for me unless I don’t use a chain zane build.
Overall I just feel like there needs to be more anointment’s that have a larger variety of affects. Cause really all we have right now is either fire rate increase, or damage increase on ASE or one of the few specialized anointment’s that each character gets. Things like extra elemental damage, %mag reload on kill, killing an enemy with a crit spawn a missile or lob projectile that tracks to the nearest enemy. Also flat buffs for anointment’s on equipment like shields, grenade mods and class mods as well. Maybe a shield anointment that buffs shotguns, or rocket launchers. Maybe have a grenade mod with an anointment that increases x stat on how many grenades you do or dont have so classes that dont use grenades or lose grenades can both get advantages.
There are so many possibilities in this game for so many creative types of anointment’s that I feel gearbox just completely missed out on. I do like that that are buffing weapons that were once just bad. I actually have the sickle and lob as two of my main weapons now. I just want there to be a more unique feel to the anointment’s that come with the weapons instead of “hey look, another ASE 100% damage anointment” or “another sliding increases fire rate by 25%.” Sliding and the slam are so rarely used unless you use a snowdrift relic so give us anointment’s to actually make the mechanics should have been base movement and damage options actually useful.
(Also get rid of the just pure trash anointment’s like the 25% fire rate increase for slide, 25% crit damage ASE, better handling while airborne. Anointment’s should make a gun feel unique not disappointing)