UPDATE: Finally was able to put together a comprehensive Phaseslam Build that solves the issue of survivability, along with doing great damage for mobbing while having some variety of playstyle in terms of melee and slam mechanics. Cooldown is still a bit of an issue, but nothing that makes it unplayable. Hope y’all enjoy, and hopefully it’s beginner friendly as well! :smiley:

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I like to guess first. Did you put 1 point in Sustainment?

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That i did. Gave me more survivabilty overall, along side granting me access to slam artifacts like the spark plug, ice spiker, and hot drop and also stone artifacts + static charge. I found using a knife drain and the life steal in purple were nice, but was too limiting for my tastes.

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