Limiting us to 9 loadout slots is a joke …
There´s 25 characters in the game and there are at least 5 different archetypes of characters (melee, ranged, caster, healer, tank…) and all require different gear combinations.
… You need cheap sets for quick games with few shards (capture) and premium ones for long, drawn out games … again different for most types of characters …
… this is already like 10 loadout slots it you want to have all options open at any time …
Now we haven´t even talked about setups specifically tailored for a single character with it´s unique legendary and whatnot … we don´t even have story mode covered where requirements may vary greatly if you wanna play solo.
Clearly limiting it to only 9 loadout slots only causes annoyance by forcing us to swap around all the time (maybe making mistakes or forgetting items in the process) and obviously limits actual choice once character selection is starting.
… why did you make this decision?
This is like Blizzard providing HS players with only 9 deck slots (up until now) because more would be too … “confusing”.
I think Dynemantis proposal with 9 (or something along those lines) slots PER character seems to be the best way to do it in the long run!
EDIT: As this … rant … suggestion? … makes me sound overly negative, let me hasten to add that I absolutely love this game so far! You guys did a great job, but there are still a few … nuisances … that needn´t be there … this is one of them.