Just went up against a Bolder on Incursion who spent the first 5 minutes collecting shards just to build his legendary sprint speed item, a pair of epic movement boots, and a legendary cc helm. Wearing the blue and red skin, he looked like Sonic the Hedgehog. He could sprint from their sentry in Overgrowth to ours in roughly 3 seconds, and I’m not exaggerating.
It didn’t take long for him to start picking up kills, and it wasn’t due to us having a shortage of hard cc or good players, we were a pub group but we were working well together, but all he’d do is dash us against a wall, wail on us, and if we tried to escape he could walk as fast as we could sprint so there was no escape. If you managed to get some distance away, he’d throw his axe to slow you then he’d be on you immediately.
He fought 3 of us next to our sentry and killed our marquis he chased in there, got me (WF) very low, and then when his health hit critical levels, he dashed to get the overshield and Speedy Gonzalez’d the **** outta there.
I’m just wondering, is this something that is considered “OP”? At the end of the game he was 28-5 solely because of what I described and because he simply moved so fast it was incredibly hard to land hits on him. I saw our Gal fight him and he was running circles around her while fighting, it looked like something out of the Flash series. If she was lucky enough to land her stun and us put considerable dmg on him- shield up and he backs away at the speed of anyone else sprinting. This sprint speed of his was hilarious at first, but soon became horrific.
Should there be a cap on certain stats like movement speed? Or do you just have to accept defeat in this situation?