I hope I don’t give anyone the wrong idea, I’m curious what other people think/discussion. For me, compared to the other VH’s I find Moze a bit boring to play. Each VH has at least 3 action skills, one of the things I love most about this game. Sure, Moze has hardpoints but imo a lot of these could be condensed into one tree, each weapon being an augment instead- maybe merge hardpoint variants into each other. When it comes down to it, each are just different versions of mech.
I’m not a fan of hopping into iron bear to just hop out either, it ends up feeling like Iron Bear isn’t as important to gameplay as it should be. It’s not even that Iron Bear doesn’t do damage (some weapons at least), but the hardpoints essentially do the same thing: shooty time (except the fist (pls buff fist its such a GOLDEN idea))
I guess you could say if I don’t enjoy Moze, I just shouldn’t play her, but I don’t, I genuinely love Moze and I’m a bit frustrated at the lack of distinct action skill variety. Mechs are still neat tho