So , in the latest hotfix Gearbox slightly nerfed Moze’s Bloodletter COM, adding Shield Recharge Delay and reducing Shield Recharge Rate. I assume it was intended to fix the immortal build with low lvl Stop Gap, but Gearbox comment on it also brought an interesting point for me to discuss.
They said that “intended use of this class mod, which is to heal shields manually, not automatically”
But the thing is, Moze really lacks sustain in 2 of her passive trees. Yes, Vampyr is really great and all, but it kinda makes no sense for me to have a legendary COM which synergises only with ONE specific build. There is no hp/shield regen whatsoever in Bottomless Mags tree, and in SoR trre we have: 2 passive sustain skills(Behind the Iron Curtain and Full Can of Whoop-Ass) which are counter synergetic with current Bloodletter (the only Legendary COM for that tree btw), 1 skill which is a straight up weaker version of guardian skill (Force Feedback) and a capstone which doesn’t work with 1hp at all (Tenacious Defense, skill which needs you to have HP pool in a tree which promotes you having as little HP as possible, but that’s a matter of another topic).
I really hope Moze will not be forced into builds with Vampyr and grenades, I personally have much more fun with maximum dakka BM/SoR build with Shredifier/Lyuda/Dictator/Faisor/Magnificent, but only ways to sustain is either picking up health potions with bloodletter or some Transformer and shock damage shenanigans.
Maybe change completely useless Force Feedback to be “gain x% of HP with every critical hit”? It would add another way of sustain alternative to Vampyr grenades, synergetic with Bottomless Mags tree AND it would fit the whole “heal shield manually” approach of Bloodletter too.