I took the liberty of writing out Moze’s skills for those who don’t want to spend all day watching a vid and listening to someone else commenting. Happy Building Vaulters.
Moze: The Bot Jock.
WA- Weapon Augment, W- Weapon
V-35 grenade launcher (W)
Fire in the Scag Den: (5) Whenever Moze deals Splash Damage, she deals increased Fire Damage. +3
Deadlines: (3) Firing Iron Bear weapons uses less fuel. Killing an enemy while in Iron Bear increases Fuel. Fuel Returned: +2% Fuel cost: -10%
Grizzled: (5) Killing an Enemy Reduces Moze’s cool down time. -1s
Vanquisher Rocket Pod: (W) Launches Volley’s of unguided Rockets
Stainless Steel Bear: (5) Increases shields and Fuel for Iron Bear. Fuel: +4% Armor: +6%
Torgue Cross Promotion: (5) Any Splash Damage dealt by Moze has a chance to double in size. +3%
Means of Destruction: (3) Whenever Moze deals Splash Damage, there’s a chance to return ammo to her equipped weapon, with a smaller chance to return a grenade. Ammo: +3.3% Grenade: +2%
Shaped Charge: (WA) Direct hits with the V-35 deal increased Damage
Musical Chairs: (WA) V-35 has a chance to fire a singularity grenade every 7th shot.
Pull the Holy Pin: (3) Moze’s Grenades have a chance to score Crits to deal increased damage. Damage: +10%
Auto Bear: (1) Iron bear remains in place for a short time, auto targetting enemies and rushing forward to explode when depleted. 15s
Active Tracking: (WA) VRP now has Homing Rockets and increased Reload speed. Hold down the fire button to paint up to 6 targets and release to blow them sky high. Reload: +25%
Target Softening: (WA) VRP deals reduced damage but fires in a 6 rocket spread. Enemies hit by this take increased damage from all sources. Damage Dealt: -74% Enemy Damage: +15%
Why can’t I carry all these grenades?: (3) Increases Moze’s Grenade Capacity. +1
Vampyr: (5) Whenever Moze damages an enemy with a grenade, she steals some health. +4% per enemy hit
Locked and Speed-Load: (WA)V-35 increases reload speed and fire a 5-grenade burst. Reload: 25%
To the last: (1) Moze gains the ability to toss grenades in FFYL. If she kills with a grenade, she is refunded 1 grenade.
Explosive Punctuation: (5) When Moze deals Splash damage, her ability cooldowns reduced briefly. Cooldown: +5%
Hammerdown Protocol: (WA) Instead of a volley, the VRP fires one rocket with a Nuclear Payload. Damage: 380% Mag size: 1
Short Fused: When Moze deals gun damage, there’s a chance of causing a secondary Explosion centered on the target. Chance: 20% Damage: 75% of gun damage
Shield of Retribution-
Selfless Vengence: (5) Whenever Moze reloads, she loses some health, but grants additional damage to her and her allies rounds for a few seconds. Fire Damage: 3% of gun damage, health removed: 1%, Duration: 5 Seconds
Security Bear: (1) Iron Bear gains a Bubble Shield. Delay: 5s, 20% of IB’s health added as Shields
Armored Infantry: (5) While Moze’s shields are active, she gains Damage Reduction and Gun damage increase. Gun: +3% Reduction: +2%
Bear Fist: (W) Punchy Mech
Vladoff Inginuity: (5) Shield Capacity Increase and increase resistance to shock damage. Max Shield: +6%, Shock Resist: 10%
Thin Red Line: (3) Health decreased to increase shields. 20%
Drowning in Brass: (5) Killing an enemy adds a stack of DIB, which reduces fire rate and increases gun damage. damage: +4%/stack, FR: -0.5%/stack, Max Stacks: 3
Hell on Rails: (WA) Fire Damage: Increases Fuel drain per shot. FD: +30%
Capacitive Armature: (WA) Shock shots splinter off and deal reduced damage to other enemies. Splinter damage: -75%
Full Can of Whoop-Ass: (1) Entering Iron Bear causes Moze & friends shields to recharge at an increased rate. +25%
Experimental Munitions: (1) When Moze scores a critical hit, she deals increased Fire damage. +10% of the damage dealt
Wild Swing: (WA) Bear fist deals bonus random Elemental damage. +35% of Damage Dealt
Close the Distance: (WA) Bear fist launches out and drags an enemy over to you.
Desperate Measures: (3) Mozes Gun Damage is increased the lower her health is. up to +17%
Behind the Iron Curtain: (3) Moze’s recharge delay is decreased and speed’s increased. Delay: -8% Speed: +7%
Corrosive Sabot Round: (WA) Fires reduced damage rounds that explode. Reduces fuel drain and increases Mag size. Fuel: -50%, Damage: -50%, Mag Size: 2 Corrosive
Phalanx Doctrine: (5) Kill an enemy for a stack. Stacks increase shield capacity and Gun damage. stacks last 30s. Gun: +2/stack, Shield: +3/stack
Force Feedback: (1) When Moze scores a Crit, her shields start recharging.
Shockhammer: (WA) Rapid-fire punches. Decreased fuel drain and increased Shock damage. Fuel: -40% Shock: +19%
Tenacious Defense: (1) When Shield depletes, it restores a bit and gun damage is increased. Gun: +12, Shield: +40%, Duration: 30s
Cloud of lead: (5) Occasionally Moze’ and Iron Bears shots won’t consume ammo and deal additional fire damage. Bonus Fire Damage: 2.25 %, Every 8 shot doesn’t consume ammo.
Dakka Bear: (1) Adds a manned turret to the back of Iron Bear.
Matched Set: (5) Moze’ currently equipped weapon gains a larger magazine and decreased heat per shot for every piece of equipped gear that has a matching manufacturer.
Mag Size: +2%, Heat: -2%
Salamander: (W) Flamethrower that uses up Fule (time spent in Iron Bear)
Scrappy: (5) Increases Handling. While moving, weapon swap and Mode Switch speeds are increased. Handling: 7.5%, Weapon Swap: 7.5%, Mode Switch: 7.5%
Redistribution: (1) After scoring a Critical Hit, Moze regenerates ammo. 5% of Magazine for 3 seconds.
Stoke the Embers: (3) Increases Fire Damage for both. +10%
Let off some Steam: (WA) Minigun deals more damage the more heat it builds up and can be fired longer before over heating. Damage: Up to +80%, Heat Capacity: +35%
General Winter: (WA) Mingun Fires Cryo-rounds which decrease heat, fuel drain, and Weapon Damage. Fule: -40%, Damage: -30%, Cryo Efficiency: +20
Rushin’ Offensive: (1) Moze can sprint and Shoot at the same time
Scorching RPM’S: (5) Moze gains increased Fire Rate and Crit Damage. FR: 1.5%, CD: 2.5%
Fuel Economy: (WA) Decreases Salamanders Fuel drain. Increases movement speed after damaging an enemy with Salamander. Fuel: -25% Movement Speed: +25% for 3s
Chemical Warfare: (WA) Salamander deals Corrosive Damage, Melt Damage increased. +50%
Specialist Bear: (1) Equipping two of the same weapons on Iron Bear increase their damage. 10%
Iron Bank: (5) Increases Mag size: 4%
Exploding. Bullets. : (WA) Minigun fires Explosive Rounds that deal increased Splash Damage but is Fire rate is Decreased. FR: -75% Damage: 126%
Some for the Road: (1) Moze gains infinite ammo after exiting Iron Bear. 5s
Click, Click… : (3) Moze gains increased gun Damage as her Mag empties. up to 12%
Molten Roar: (WA) Salamander Burst Fires 3 projectiles at increased Fuel Rate. The First leaves a Fire area. Fuel: +25%
Forge: (1) Moze constantly regenerates ammo for her equipped weapon. 1.5% of mag/sec