Don’t know if that was meant to be or not, or whether it’s related, but I noticed huge difference in number of people online when I changed steam download server location. In one case I was the only one online (upon changing region there were at least 10 other people).
This should be looked at. Can’t blame everything on steam considering that there are plenty of other RTS games on steam do not have this problem. This just reinforces the unreliability of this feature.
Obviously, it is not at all conducive to the health of an already niche, but dedicated MP player base.
This has been a problem since post patch for me, though the preview patch seems to consistently show only a few players.
Also, when are we going to get our refresh button back? I know there were some posts about it here somewhere, but it is still an issue. We can’t refresh when games are up and unwanted players join in instead. Reducing the refresh could help, but it doesn’t solve anything as the feature was working pre patch, but now doesn’t.
Of course, this wouldn’t be so much of an issue if a) players could be banned from local/personal games, and b) the lobby kick bug was fixed. Since release, this bug has plagued the homeworld community…
Justin Case you need a reminder or more testimonials… Previously I had this problem when switching steam regions. Now I also noticed the difference in number of people online when switching from patch preview to vanilla.