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It will be called Ultimate Vault Hunter Mode. This is kinda obvious, really what other “new mode” could they add? History says they will follow the path left by previous games.
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Infinitely repeatable missions. Every mission can be redone. Every mission item can be farmed.
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Respawning bosses/special enemies. Screw load times.
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Earl becomes a weapon re-roll mechanic. You give him a gun, maybe a few guns, some eridium and he spits out some combination of it. Sort of like the grinder but more used to get the roll you want on a weapon rather than just getting some random piece of gear.
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Ultra Badass enemies. These guys are super upgrades of normal enemies that are super tough and drop a lot of loot. Also they spawn more enemies. Basically mini-bosses than just randomly show up from time to time.
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Enemies are equipped with legendary gear and drop those items on death.
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More vault space and more SDUs for gear.
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Guaranteed dedicated drops. Killing an enemy that has a dedicated drop will have a 100% chance to drop that item. If they have multiple dedicated drops they will drop at least 1, bosses drop more dedicated loot (eg. Woten drops at least 6 dedicated items, 1 each leg, 1 better half, 1 brain).
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Moxxi cocktails return. More variety and value to their effects this time around. Maybe have a drink that makes a particular item type drop like crazy? On demand loot events basically is what I’m saying.
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Every weapon is anointed, even mission items or items that were never previously anointed.
These were just some things off the top of my head. What are you expecting from this “new mode”?