My Friend is in the hospital and the Doctors haven't done anything but tell me to trust them

I get why people are upset but from what I can tell they are just sticking to their original plan that was made before the game even released. That’s the impression I get anyway…except for the price drop I actually think that was them trying to get back at OW for basically ruining their release date(it didn’t work as planned)

We have had weekly hotfixes and one hotfix on day 2, so 6 hotfixes and 3 patches since may 3rd.

In 42 days we have had updates and or fixes 9 times, so every 4.6 days and on top of that there has been communication from the devs saying many things they are working on.

How is that not support or communication? Has it been perfect? No, but its better than just about any other game I have seen.

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Performance issues aren’t sticked to PVP maps only, they’ve never (or was it one time?) touched campaign maps, for example. And they never addressed issues that sometimes are solved by reinstalling drivers, OS, redists, etc. With all those massive FPS drops even on powerful setups (not only AMD, nVidia too), you know.

Well, let’s see how their new particle settings will work.

i never said Battleborn wasn’t receiving treatment, not in this metaphor nor in actual writing.
i do realize it is getting help, patches and fixes.
and i do appreciate the support.
but we are missing the target.

what i’m trying to illustrate here, is we are being kept out of the treatment conversations till after the fact.
also, the most pressing issues are receiving treatment too little, too late.

PvP is horrendous, mostly because every SINGLE game has an Alani on BOTH sides.
Her pick rate is probably around 90% of every match in EVERY game mode.
on top of that, d/c’s and leavers and not to mention the annoyance of early surrenders.

PvE is also plagued by issues, low drop rates, unrewarding low-stat-roll legendaries
Bugs that prevent you from completing the mission, like in Sentinel, where you have to suicide to get out.
also the fact there is no minimum Command Rank requirement to advanced Story queue.
which lets in people who have no idea what they are doing, i’ve had lvl 4’s queue up with me multiple times.
we fail spectacularly if the mission has anything to protect, ie: experiment or saboteur.

these issues, ON TOP of horribad lore completion requirements
are causing people to put the game down
these are the issues we need to address, or at LEAST talk about addressing

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But were not, Gearbox has patched in things we asked for, they have communicated many things they are working on. They can’t tell us everything but they have told us pretty much everything they can.

They read this place and even if they don’t respond to anything the feedback is received.

Things take time and even today we got a large patch addressing many things the community has asked for.

We are getting things we asked for, not everything so far and we won’t get everything but we are getting a lot and some of the things will just take longer.

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You’re comparing a hospitalized and dying friend to a video game’s playerbase…
Holy Skag-lick do you have far too much free time to spend making painfully forced analogies…

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Low drop Rates: I’m fine with that since I already have 13 Legendary items. That and I don’t use them.
Unrewarding stats rolls: I concur.
Progress killing bugs: I concur 19,172,946,881%
Minimum Command Rank requirements for Advanced: I don’t play Advanced unless friends invite me to Private sessions so I don’t know about this one.

Here, buy some cloths for your dying friend. You can play comatose dressup with his body until he dies.

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Maybe, just maybe Gearbox isn’t a basement with 5 people and one Apple IPhone and is actually a large development team with individual character designers and coding people.

Maybe, just maaaaaaaaaaybe the have the former work on character costumes (the easy part) while the latter works on fixing issues (the hard part) which they have been doing since literally the first week or release?

Naaa, they are just focusing on MTs, they don’t care about their game’s success, why should they?
It’s not like they have jobs and careers on the line.

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Honestly, it’s a good metaphor to use, BUT I will say Gearbox is updating the game. I am hoping in some months people will come back because a lot of things will be fixed and it will be a better game.

Still gonna play it for now even though I can’t get in a Melt Down game.

Sticking with your doctor metaphor if your friend had an accident and couldn’t walk and then guaranteed he would be walking again in lets say 2 weeks and then 2weeks later comes and he’s still not walking. Would you be upset? Of course you would that’s why even drs in situations like the one I just described dont give exact dates most of the time. They give vague answers like you’ll be walking “soon” because sometimes things dont go according to plan due to things out of everybody’s control.

My point is the devs give vague answers not because they don’t care but because they don’t want to give an exact time something will be ready and then something go wrong with it causing them to change the plan and angering even more people who were looking forward to it

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As someone who’s working in similar industry, if they dont talk soon to engage the customers, then soon when they talk there will be nobody listening.

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And we are customers, not donors.

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As a sql dev for a sister company to webmd. HIPAA is serious business. Hand scanners to go along with the rf badges that have to be shown at all times. Aetna will hunt you down if you violate it.

Lol @sasuga this was entertaining but also sad because your are 100% CORRECT.

And to all of the people saying “they’ve updated and sent out fixes and patches yatta yatta” yes they have continued to support this game BUT they HAVE to because they sent out a broken game that way too many people bought at full retail price. They are responsible for fixing these issues because it’s their fault the game is so buggy. They could choose not to fix anything sure but im sure they want people to actually play BB. People shouldn’t brag that a game has had so many fixes and it’s not even two months now.

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Most of those fixes that you say we shouldn’t brag about have been balancing characters or making the pvp maps more balanced which is what every game like this does…and we got a new character less than a month after release

No im talking all the glitches, bugs, and problems on the maps.

Yes it’s normal to have balancing updates but not 100 different fixes on bugged characters, maps, helix, minions, matchmaking, PvE, PvP, lore, titles, split screen, mini map, audio in PvP, etc.

Stuff that should’ve been complete and tested before launch. Issues that remain or remained from the Beta.

well, back from a full day of work.
nice to see this got some attention,
although i did see a few people have no appreciation for metaphors.

Let me sum it up for those people
basically, we are being guided towards the hospital gift shop,
instead of being allowed to sit by the bedside of our sick friend.
and because of this distraction and waste of time,
we are being kept in the dark in regards to what’s happening to make our friend better.
we are being told AFTER the fact, too little, too late to have actual input.
and on top of this, it’s fixes we don’t really need in comparison to other bigger issues.
it’s like the doctors saying they removed shrapnel from his arm, but left it broken and bleeding.
now i know the shrapnel had to come out sometime, but imo there are more pressing issues…

so for example it’s nice they fixed the shard issues
but they didn’t touch the 90% pick rate in every mode OP Alani damage
NOR did they fix sentry damage notifications
(that i know of, i need to finish patching and i’ll edit this later)

so it’s nice they fixed toe-traps and defense timer bugs in PvE.
but you still can trigger a bug to not be able to kill the Sentinel,
i triggered it TWICE yesterday by accident when running with pugs who didnt listen to me about it.
so i lost 2 drops and 2 completions and added frustration to my day, which got pored into this forum.

but yeah, thanks to all who understood and appreciated the metaphor,
it passed thru my mind as i was about to sleep and seemed fitting.
yes it’s bleak and over-exaggerated but so is this entire topic.

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Oh I really much rather have the doctors say, “we got this, trust us.” But developers are not doctors. The analogy is a bit janky in this way.

So it seems you’re not happy with the prioritisation of GB. Also, Alani doesn’t seem that OP to me. Her strongest skill is the upthrow which can wreck you if her team is around but other than that you should be able to avoid most of her damage. I think GB is going to wait for more stats and figures to determine if she is really OP. Otherwise they will have the same situation as with Galilea where the people started complaining after the so called “overnerf.”

To stay in the metaphor: The patient is already brain-dead. They doctors are simply waiting for the right moment to tell you that somebody has to pull the plug eventually.