We have had weekly hotfixes and one hotfix on day 2, so 6 hotfixes and 3 patches since may 3rd.
In 42 days we have had updates and or fixes 9 times, so every 4.6 days and on top of that there has been communication from the devs saying many things they are working on.
How is that not support or communication? Has it been perfect? No, but its better than just about any other game I have seen.
Performance issues arenât sticked to PVP maps only, theyâve never (or was it one time?) touched campaign maps, for example. And they never addressed issues that sometimes are solved by reinstalling drivers, OS, redists, etc. With all those massive FPS drops even on powerful setups (not only AMD, nVidia too), you know.
Well, letâs see how their new particle settings will work.
i never said Battleborn wasnât receiving treatment, not in this metaphor nor in actual writing.
i do realize it is getting help, patches and fixes.
and i do appreciate the support.
but we are missing the target.
what iâm trying to illustrate here, is we are being kept out of the treatment conversations till after the fact.
also, the most pressing issues are receiving treatment too little, too late.
PvP is horrendous, mostly because every SINGLE game has an Alani on BOTH sides.
Her pick rate is probably around 90% of every match in EVERY game mode.
on top of that, d/câs and leavers and not to mention the annoyance of early surrenders.
PvE is also plagued by issues, low drop rates, unrewarding low-stat-roll legendaries
Bugs that prevent you from completing the mission, like in Sentinel, where you have to suicide to get out.
also the fact there is no minimum Command Rank requirement to advanced Story queue.
which lets in people who have no idea what they are doing, iâve had lvl 4âs queue up with me multiple times.
we fail spectacularly if the mission has anything to protect, ie: experiment or saboteur.
these issues, ON TOP of horribad lore completion requirements
are causing people to put the game down
these are the issues we need to address, or at LEAST talk about addressing
But were not, Gearbox has patched in things we asked for, they have communicated many things they are working on. They canât tell us everything but they have told us pretty much everything they can.
They read this place and even if they donât respond to anything the feedback is received.
Things take time and even today we got a large patch addressing many things the community has asked for.
We are getting things we asked for, not everything so far and we wonât get everything but we are getting a lot and some of the things will just take longer.
Youâre comparing a hospitalized and dying friend to a video gameâs playerbaseâŚ
Holy Skag-lick do you have far too much free time to spend making painfully forced analogiesâŚ
Low drop Rates: Iâm fine with that since I already have 13 Legendary items. That and I donât use them. Unrewarding stats rolls: I concur. Progress killing bugs: I concur 19,172,946,881% Minimum Command Rank requirements for Advanced: I donât play Advanced unless friends invite me to Private sessions so I donât know about this one.
xxdeathknight72x
(Inbound Titan - Killing you with SCIENCE!!!!!)
#27
Here, buy some cloths for your dying friend. You can play comatose dressup with his body until he dies.
Maybe, just maybe Gearbox isnât a basement with 5 people and one Apple IPhone and is actually a large development team with individual character designers and coding people.
Maybe, just maaaaaaaaaaybe the have the former work on character costumes (the easy part) while the latter works on fixing issues (the hard part) which they have been doing since literally the first week or release?
Naaa, they are just focusing on MTs, they donât care about their gameâs success, why should they?
Itâs not like they have jobs and careers on the line.
Honestly, itâs a good metaphor to use, BUT I will say Gearbox is updating the game. I am hoping in some months people will come back because a lot of things will be fixed and it will be a better game.
Still gonna play it for now even though I canât get in a Melt Down game.
Sticking with your doctor metaphor if your friend had an accident and couldnât walk and then guaranteed he would be walking again in lets say 2 weeks and then 2weeks later comes and heâs still not walking. Would you be upset? Of course you would thatâs why even drs in situations like the one I just described dont give exact dates most of the time. They give vague answers like youâll be walking âsoonâ because sometimes things dont go according to plan due to things out of everybodyâs control.
My point is the devs give vague answers not because they donât care but because they donât want to give an exact time something will be ready and then something go wrong with it causing them to change the plan and angering even more people who were looking forward to it
As someone whoâs working in similar industry, if they dont talk soon to engage the customers, then soon when they talk there will be nobody listening.
As a sql dev for a sister company to webmd. HIPAA is serious business. Hand scanners to go along with the rf badges that have to be shown at all times. Aetna will hunt you down if you violate it.
Lol @sasuga this was entertaining but also sad because your are 100% CORRECT.
And to all of the people saying âtheyâve updated and sent out fixes and patches yatta yattaâ yes they have continued to support this game BUT they HAVE to because they sent out a broken game that way too many people bought at full retail price. They are responsible for fixing these issues because itâs their fault the game is so buggy. They could choose not to fix anything sure but im sure they want people to actually play BB. People shouldnât brag that a game has had so many fixes and itâs not even two months now.
Most of those fixes that you say we shouldnât brag about have been balancing characters or making the pvp maps more balanced which is what every game like this doesâŚand we got a new character less than a month after release
No im talking all the glitches, bugs, and problems on the maps.
Yes itâs normal to have balancing updates but not 100 different fixes on bugged characters, maps, helix, minions, matchmaking, PvE, PvP, lore, titles, split screen, mini map, audio in PvP, etc.
Stuff that shouldâve been complete and tested before launch. Issues that remain or remained from the Beta.
well, back from a full day of work.
nice to see this got some attention,
although i did see a few people have no appreciation for metaphors.
Let me sum it up for those people
basically, we are being guided towards the hospital gift shop,
instead of being allowed to sit by the bedside of our sick friend.
and because of this distraction and waste of time,
we are being kept in the dark in regards to whatâs happening to make our friend better.
we are being told AFTER the fact, too little, too late to have actual input.
and on top of this, itâs fixes we donât really need in comparison to other bigger issues.
itâs like the doctors saying they removed shrapnel from his arm, but left it broken and bleeding.
now i know the shrapnel had to come out sometime, but imo there are more pressing issuesâŚ
so for example itâs nice they fixed the shard issues
but they didnât touch the 90% pick rate in every mode OP Alani damage
NOR did they fix sentry damage notifications
(that i know of, i need to finish patching and iâll edit this later)
so itâs nice they fixed toe-traps and defense timer bugs in PvE.
but you still can trigger a bug to not be able to kill the Sentinel,
i triggered it TWICE yesterday by accident when running with pugs who didnt listen to me about it.
so i lost 2 drops and 2 completions and added frustration to my day, which got pored into this forum.
but yeah, thanks to all who understood and appreciated the metaphor,
it passed thru my mind as i was about to sleep and seemed fitting.
yes itâs bleak and over-exaggerated but so is this entire topic.
Oh I really much rather have the doctors say, âwe got this, trust us.â But developers are not doctors. The analogy is a bit janky in this way.
So it seems youâre not happy with the prioritisation of GB. Also, Alani doesnât seem that OP to me. Her strongest skill is the upthrow which can wreck you if her team is around but other than that you should be able to avoid most of her damage. I think GB is going to wait for more stats and figures to determine if she is really OP. Otherwise they will have the same situation as with Galilea where the people started complaining after the so called âovernerf.â
To stay in the metaphor: The patient is already brain-dead. They doctors are simply waiting for the right moment to tell you that somebody has to pull the plug eventually.
To be honest, I think the problem is not the marketplace, or the decisions of the devs. The real problem here is simple: less and less player online, more and more saying that the game is dying, more and more thinking they had made the bad choice buying Battleborn, and still, Gearbox continue to communicate as if everything were working right, as if the release has been a great success, as if they do not see what we see and why we are worrying: the becoming of a great game, but already played only by a few hardcore community.
In clear, what we all seems to want is an answer on: will the game be more populated and how do Gearbox intend to solve the problem? Or is it the way it is meant to be, with only 1500-2000 players online on a saturday night?
Or maybe I am just fooling myself thinking the community feels concerned about the one thing they have in common: their love for Battleborn and the hope it will find and second breath and become what we all see in it.