I’ve played in the CTT and PS4 Beta and this Beta
This Beta I had 2 accounts, 1st was LVL 50, however due to the loadout bug I couldnt use gear, so I made a new one which I hit 38 on.
Most Played Characters: Thorn, Deande, Gallilea, Isic, Rath, and little bit o Ghalt (becuase he’s op as fuck)
[Incursion enviromentals]
Overwhelmed by what? You didnt really specify
As for melee, incursion teaches a very important rule for melee heroes. Dont blind rush in, you’ll just die. Pick your battles. Even a Gallilea with two healers isnt going to last long with a Sentry gunning at her.
[Cheese]
Well you just told us how to stop Marquis from killing the Sentry…sit on him.
First off you dont even have to sit on him 100% of the time. Sentries have HUGE shields, you just got to give them enough time to recharge then its another minute of Marquis not shooting you and shooting a shield.
Second, he’s not the only hero that can do this, almost all range can do it. Thorn, Mike, Isic, hell even Gallilea with her 3rd helix and full health can.
And thats not the only cheese strat either. Mobile Heros like Isic, Benedict, Thorn, Mellka and Deande can back door Spider Sentry via double Merc side. Just hop the cave wall and shoot at Spider Sentries’ foot.
Are these strats annoying? Yes! Are they game breaking? Not really. Because it doesnt take a lot to dissaude them from doing it. You’re on home ground and you have the advantage, most of the time they’ll just run or hide. And while all this is happening they not pushing minions or helping. Just trying to whittle down a huge shield and any pressure on them will negate their efforts because the shield will just regenerate. Unless of course you leave them unchecked then thats just your own fault. Defense is just as important as offense.
Not only can you stop people from doing these strats, you can also do them yourself. Unless of course you run an all melee no support team but in that case dear god why? (With exception of Deande / Gallilea they can cheese)
[Oscar]
I actually feel he’s in a good place. Never really had a problem with him and many other Heroes have good wave clear while being safe, Thorn and Orendi are good examples.
[2nd Base staging]
I agree, once the enemy takes over this area of yours after killing your Spider Sentry, a comeback is a LOT more difficult. Short of killing them all and pushing out theres not much you can do, they can just snipe last boss from supply depot.
Most teams surrender shortly after Spider Sentry dies because of this. Talking like 70%+
[Character Balance]
[Gallilea]
Dont get me wrong I think Gallilea could use a nerf, but not because of her Tankiness, or her melee damage.
Melee’s need a bit of meat to get in and out of the fray in a FPS game, you know where almost everyone has a ranged advantage over them.
The problem with Gal is that she can have one of the best ranged damages in the game. If you take her 3rd level helix to make her shoot bolts of pwnage at full health, and build some attack speed, she’ll be machine gunning down enemies across the map in no time.
however without this, an average fight goes a little like Blight>Stun>auto them down to around 40% health, then the chase begins. A good player will melee you away and shoot you with ranged. You wont be at 100% health so you cant fire ranged back. However if you engage from behind them, normally they’ll be confused and you should land a kill. This is pretty balanced. As player knowledge increases they’ll be more likely to react better and get away.
However this is not a 1v1 game, this is a team game. Gal is an initator that locks down enemies and increases damage with blight.
Giving teams an in. With out being at least a bit surviable she’ll stun blight and die. Without Damage, she wont even be able to 1v1 anyone.
So like I said, Its not her survivability, or her damage that needs a nerf. It’s her ability to range shoot beams of death.
as for Gal + Support:
-If you’re facing a Gallilea + Support alone, you’re doing it wrong
-If you’re facing a Gallilea + Support, with your team mate and shooting the Gallilea(Or any other Hero for that matter). You’re doing it wrong.
-Anyone with a support is tanky, asssuming the support knows how to play their hero.
Verdict: Nerf ranged attack and is K.
[Caldarius]:
Honestly I dont have much experience with this one. But a friend I played with always walked away with 10+ kills as a Caldarius main.
He seemed to be doing a few things.
-Chasing: Caldarius is SUPER MOBILE, he can chase down low health runners like no bodies business.
-Ulting: I’ve seen him on more than one occassion 1 shot a full health Hero with his ult.
-Gathering objectives to keep his level advantage. Being mobile as ■■■■ you can be places that you need to be before others. This means you can build ■■■■ for xp, kill minions and gather shards, kill enemy equips and help in team kills with out missing a beat. #AllLevelsMatter
Verdict: He could probably use a buff but still can preform with out it.
[Ambra]:
I’ve seen good Ambras and bad Ambras, either or they’re fairly simple to shut down. If you know how to CC. There are 3 things that make an Ambra tanky. Sunspots, Life drain from her Beam, and Her passive shield.
So if you kill sunspots, and use any form of CC, suddenly she’s not very tanky at all. Except for that pesky overshield. The only CC that isnt very effective against her is a slow. And the only champions that have only a slow CC is long ranged ones, so if they’re near Ambra, they’re probably out of position.
Verdict: Just fine.
[Last points]
-Make some Mechnic available to deal with high sustain heroes:
There is. It’s called CC and Focus fire. Use C to mark a target, or the in game voice chat, or type it out and aim for supports and CC the ■■■■ out of them. Oh and Gallilea has things to stop healing too in her helix 
-Communication:
C to mark Targets or ping areas.
In game voice chat.
In game text Chat.
-System to report / punish toxic players: I wish, or at least time out for leavers / afkers.
-Third Person: Yes please.
-Colorblind mode: Its labeled as Team colors under gameplay options you can personally select the colors from an array of very viable colors. But could be made more apparent for people to find.
-Picks and Bans: Would be great…with more Heroes to play. But 25 is pretty limited atm.
-Tanks: The only tank that really needs revisiting is Boldur. He’s kind of weak because he does no damage with his ult down.
[Ghalt]:
If you’re going to be saying OP Hero X is OP, yet you main Ghalt, you should probably start with him. He’s a SUPER carry with CC for days.
First off He has a Long range hook, that can pull you into a 2 second stun that does damage…while he blasts you in the face with his shot guns.
Btw those shotguns crit for 800-1200 damage. He literally 3 shots Merc camps in Incursion. Oh did I mention he can increase his range to make those shotgun shots snipe?
Massive damage with a hook and stun while he’s safe on his side of the map with his team. Way more OP than any Gallilea and Ambra Combined.