Ok, so I’m pretty overleveled at this point (first character, level 29, still on Normal mode, only on chapter 11 of 24, but with 46 hours of playtime already ) and, due to taking every opportunity to test weapons repeatedly on respawned mobs and bosses, chest / vendor farming, and doing every possible objective and bit of exploring on every map before I advance the main storyline, I’ve got a pretty Damn good Inventory and Bank full of gear.
So, at this point, since combat isn’t exactly what I would call “difficult” (although there are still bits that catch me by surprise!), I’ve been all about just trying out guns, seeing how they all perform.
Honestly, Gearbox really outdid themselves this time around with the zany, wacky madness of Tediore guns and the unique actions they perform when reloaded and thrown.
Fire your gun once or twice, press square, and watch your gun become a little turret with legs (or 2 or 3 or 4 or 5 or 6 little turrets with legs if you’re fast enough!) running down enemies, shooting at them AND TAUNTING THEM (not unlike Captain Traunt) all the while before they converge on the enemy and explode, watching your gun fly through the air like a glowing rocket with a big glowing SHOOT ME!!! holoprojected from It (you can shoot them while they fly for an extra damaging explosion), taunting the enemy as it homes in on them and explodes, having your gun become 3-4 deadly homing projectiles, etc, etc…SO UNIQUE and SO FUN!
I’m sure they’re not great for Mayhem Levels or other high difficulty end game content, and I don’t care.
I currently have a Tediore weapon in every slot and I feel like I’m commanding a small, crazy, weapon army!
I wish they had put this much attention, time, and thought into the evolution of other weapon manufacturers as well!