I haven’t posted here much, but they’ve been very constructive and/or positive posts, for the most part. I love Battleborn and have only two real gripes - Spin2Win and the matchmaking process, and I’ve tried to be positive and constructive in regards to those opinions.
But I can’t do that this time.
I just played 5-Player Advanced Heliophage with one of the most skilled 5-person PvE pickup groups I’ve ever been in. We got a score of 197,504, Gold Medal, and only 2 Respawns. Only 2. On Heliophage. Where the national pastime is cliff-diving. Our rewards for that heroic effort … during LOOTPOCALYPSE … was:
I’m sorry, I just can’t be positive on that reward in any way. To be frank, it’s utterly ridiculous based on the current promotion and length and difficulty of Heliophage advanced.
I know it’s all chance. I get that. I really do. I just don’t feel that the result we got should have been a possible outcome. You can get whites/greens in just a couple of minutes by starting normal hardcore games on Experiment and then looting the first (and sometimes second) megachest and then jumping off a cliff. Mind you, I haven’t done that, and I’m not endorsing it, but I know it’s possible, quick, and guaranteed. Unlike 5-player Heliophage Advanced. During Lootpocalypse.
Game ID: 20160715-4c6cb229-a69b-43fb-8491-5e62679b5ec9