It`ll have more bugs than the local swamp!

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It seems to be of the same genre and rough gameplay style as the BL3, so I would assume that it’s an FPS like most of the Borderlands games.

SO MUCH YES!!!

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I’m going to retain my excitement until it launches, but I truly HOPE it is as good as I want it to be.

So, is the main change that while in Borderlands we had an occasional gun that would shoot swords/knives or had a bayonet, now we will have swords that shoot bullets or have guns attached to them?

:thinking:

Edit: come to think of it, makes perfect sense - makes dealing with dragons much easier.

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I want a sword that shoots bullets and a gun that can only be used to melee . . .

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We’ve come full circle, it seems: what started as “Diablo with guns” now branched into “Borderlands with swords”.

I fully expect Blizzard to retaliate and make a looter shooter now.

Jokes aside, looks intriguing. I’ll get it.

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Shields might actually be . . . Shields

It’s as expected, which means that many will dislike it because it’ll be all about Tina, especially her younger self, which is far more obnoxious than her “grown-up” self.

I’m intrigued, but I really don’t know if Tina can sustain a whole game on her own. Let’s just hope she can.

Edit: For clarification, by that I mean the character of Tiny Tina, not her actress. Ashly Burch has long proven herself to be capable of holding a game together. Aloy from Horizon: Zero Dawn is the perfect example for that. I just don’t know if Tiny Tina has enough substance to herself to keep the player entertained while not becoming tiring.

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I strongly suspect that we won’t be playing as Tiny Tina, so if she’s going to hold it together just like in TTAODK (sp?), then it’s probably fine.

After all we survived constant badgering from Tyreen/Troy in BL3 , never mind continuous ‘talk to Lilith’ stuff - I think I can handle several Tiny Tinas at this point.

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That’s got a name already: Godfall.

It also has the same amount of style and substance of BL3, too much of the former, little of the latter.

Joking aside, one would think that BL3 is already up to spec and reasonably balanced that Gearbox should be thinking in a spin off already… Spoiler alert: it is not!

Also, Tiny Tina as the central character of Borderlands content has been done already, and it worked. Wonderfully. Are we seriously expecting the same level from a writing staff that brought us the Calypsos and Ava?

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Well, I’m glad people are happy, but this is definitely not for me.

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I agree, but I hope it’ll bring forth some QoL improvements and new mechanics that might carry into future installments.

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Here’s some more information I got on Wonderlands from Joltzdude139’s latest YouTube video.

  • Vault Hunters are customizable, presumably meaning you get to create your own character

  • Melee weapons will be in the game (there will also be some form of spell casting)

  • The game has been in development for the last 10 years according to Randy Pitchford

  • Tina is 13 years old in the game, meaning chronologically this game will take place after Borderlands 2 but before Borderlands 3

  • Releasing in Q1 2022

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Well that’s a good sign!

He’s obviously speaking in hyperbole since Borderlands 2 isn’t even 10 years old yet and I doubt they were working on this before Attack on Dragon Keep.

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I was thinking the same thing myself

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Vault hunters being customisable doesn’t really tell us much. Could be appearance, like previous games, but more so, or could be more about what skills and stuff they have.
I feel like the magic system might just be a re-formation of action skills, though, with the ability to choose your spell and cast it at any time, with a cooldown, rather than some kind of mana system. Guess we’ll see.
Interesting that they’re finally adding melee weaponry. Never understood why it couldn’t be a thing in borderlands, so I guess this is them testing the water. Hope it isn’t like lasers in TPS, which were a cool addition that then got largely cut for the next game.

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2021 counts as two years, so it has been 10 years!

Joking aside, (1) it’s close enough at this point and (2) since writers, designers and artists aren’t necessarily doing that much on a game in the period before launch, it is technically possible that they started work on this 10 years ago, and tackled it on and off between other projects.

Not that I’m completely ruling out hyperbole, you understand - that’s still a possibility too!

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Yeah he probably just meant “the better part of ten years.” Like I can totally see that they enjoyed Dragon’s Keep and have wanted to do different things with fantasy concept. That’s why they’re putting out the tabletop version .

Not even a little bit in my opinion. I was fine with her teen antics. I HATE her grown up portrayal.

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