New Brand Gimmicks!

(r0b0tl0ver) #1

In the upcoming Borderlands 3 game, the weapon manufacturers have come up with new brand gimmicks to make them stand out more! Atlas, CoV, Dahl, Hyperion, Jakobs, Maliwan, Tediore, Torgue, and Vladof are all returning to the new game. Which brand is your favorite?

ATLAS
Step 1: Hit your enemies with tracker tags. Step 2: Unleash a hail of Smart Bullets that track towards your targets. Step 3: Loot!

COV
Enjoy uninterrupted damage-dealing courtesy of “infinite” ammo magazines, occasionally interrupted by unpredictable overheating.

DAHL
Toggle between alternate fire modes depending on your play style, your predicament, and your predilection for bonus damage.

HYPERION
Aim down the sights to take cover behind your weapon-mounted shield and keep your finger on the trigger for increased accuracy.

JAKOBS
Deliver devastating critical hits to enemies’ soft-and-sensitives, then joy-puke as your bullets ricochet towards other targets.

MALIWAN
Toggle between two elements, charge your weapon, and deal guaranteed elemental damage with your finger glued to the trigger.

TEDIORE
Toss your gun like a grenade to reload, then watch it pursue a nearby enemy as a fully loaded version digistructs in your hand.

TORGUE
Switch between regular and sticky-projectile fire modes. Stickies do more damage if a bunch of them detonate on the same target.

VLADOF
Augment these rapid-firing, ammo-hungry guns with under-barrel attachments including tasers, rocket tubes, and additional gun barrels.

Here’s the new weapon designs and brand changes down under Brand Loyalty: https://borderlands.com/en-US/game-info/#sms=“dahl”

7 Likes
New Weapons Discussion
([In Memories Delusional]) #2

Jakobs remains one of the most appealing. It is to be expected, but the lack of S&S stil hurts.

5 Likes
(So long, and thanks for all the fish!) #3

Cool beans!

Atlas - tracking rounds
Dahl - sounds like you no longer have to ADS for burst fire mode but can toggle?
Hyperion - shield augment
Jakobs - crit and ricochet!
Maliwan - dual elements you can switch
Tediore - thrown reloads hunt down targets (must be the gun with legs)
Torgue - regular and sticky rounds
Vladof - grenade/rocket attachments

6 Likes
(Idle Phantom) #4

2 element maliwan guns is awesome cant wait to try that

4 Likes
(˙pǝsɹǝʌǝɹ uǝǝq sɐɥ ʎʇıʌɐɹƃ ʃɐuosɹǝd ʎW) #5

i thought s&s was back, bandit gone.
My beautiful torgue guns. The hyperion are ■■■■■■■ sexy.

2 Likes
(Guajiro Pandoreño) #6

If I may augment that summary a little for BL2 veterans (and thanks OP for posting this)!

  • Hyperion: sounds like the same ‘inverse recoil’ as before, but aiming down the sight appears to throw up a shield (on the weapon, so not huge)?

  • Maliwan: switch between two elements (nice), but charging and being able to throw guaranteed elemental damage… might be a game changer? Before this, I’d really work on stacking elemental effect chance (weapon, COM, skills, relic, whatever), but having a guaranteed effect built into the gun… frees those options up somewhat.

  • Vladof: same ‘bullet hose’ mechanic, but with… mods? Will need to see these in action.

  • Atlas: tag enemies (with some other mechanic?), and rounds home/track target. I’ll need to see these mechanics in action to see how they fit into the combat environment. With Hyperion gone, sounds like Atlas got the patents to E-Tech? (Total unverified speculation here).

  • Jakobs: same mechanic as before, but with some ricochet option? I’ll need to see what it involves before making a judgement, but off the cuff, this seems weird.

  • Torgue: OMFG I asked for this mechanic in a prior weapon request thread and am pretty psyched to try it out.

  • Dahl: ‘alternate fire modes’, but they’re not described (though bonus damage sounds like one of the modes). Need more details.

  • Tediore: sounds like the Deliverance was their best selling model? I agree about it being the ‘gun with legs’ from the video. From the video, it doesn’t look that interesting, but I’m sure it’ll be extraordinary in the game.

If I had to pick a favorite based on look, Dahl all the way.

4 Likes
(Otakugear) #7

Maliwan. Cool design and good elemental dmg.

2 Likes
(LootHunter) #8

So, this is where the fun starts. And by the looks of it we have a whole new ball park, literally. Nobody can turn around and say this is a reskin. It seems like the designers at GBX have been very busy creating a whole new arsenal of weapons for us to play with. Yeee, hah!

So, from the Borderlands website i ripped em off into one place for your perusal. Just read those small prints, some changes have been made to how the weapons work.

ATLAS –
Step 1: Hit your enemies with tracker tags.
Step 2: Unleash a hail of Smart Bullets that track towards your targets.
Step 3: Loot!

atlas

DAHL –
Toggle between alternate fire modes depending on your play style, your predicament, and your predilection for bonus damage.

dahl

HYPERION –
Aim down the sights to take cover behind your weapon-mounted shield and keep your finger on the trigger for increased accuracy.

hyperion

JAKOBS –
Deliver devastating critical hits to enemies’ soft-and-sensitives, then joy-puke as your bullets ricochet towards other targets.

jakobs

MALIWAN –
Toggle between two elements, charge your weapon, and deal guaranteed elemental damage with your finger glued to the trigger.

maliwan

TEDIORE –
Toss your gun like a grenade to reload, then watch it pursue a nearby enemy as a fully loaded version digistructs in your hand.

tediore

TORGUE –
Switch between regular and sticky-projectile fire modes. Stickies do more damage if a bunch of them detonate on the same target.

torgue

VLADOF –
Augment these rapid-firing, ammo-hungry guns with under-barrel attachments including tasers, rocket tubes, and additional gun barrels.

vladof

6 Likes
(Flesh Crunch) #9

They all look very awesome and I like the new features.
Atlas is super awesome! Jakobs has got a very very cool Steampunk style

2 Likes
(So long, and thanks for all the fish!) #10

The Maliwan SMG barrel just looks wrong - like they lifted the designed from Tediore. The BL2 Maliwans looked much more Maliwan!

5 Likes
(Flesh Crunch) #11

Maybe it is the green rarity one :smile:

1 Like
(Jones) #12

I like guns. A lot of these do not look like guns. That being said, a lot of them look fantastic. Wonder if that lever action on the Jakobs rifle is decoration or actually functions

Edit: That top Tediore “gun” looks like something they would ride in Star Wars

3 Likes
(Ukyo Sonoda) #13

The thing that interests me most from the images is it seems there is more visual difference between manufacturers. In the previous games the most noticeable difference was just the color scheme on a lot of weapons.

1 Like
(Jones) #14

Because of shared barrels i’d assume

1 Like
(Jer Zey Cj) #15

Wonder if atlas will make shotguns, the homing mechanic would be fun on them.

1 Like
(Ukyo Sonoda) #16

One thing I kind of missed from BL1 on BL2 and pre-sequel was the shotguns that shoot rockets. Granted a lot of them weren’t very good weapons but they were still fun to use like the one you get from a boss that fired I think 6 times in quick succession when you pulled the trigger.

1 Like
(Guajiro Pandoreño) #17

Ha ha!

?
Maybe because I got into part spotting this wasn’t my experience, but the weapon differences in BL2 I found to be wonderfully pronounced (more than these at a glance, but I’ll need more data points for a real evaluation).

The Carnage in BL2 did this. As a Pearlescent rarity item, it was pretty rare to find though (but it hits hard AF).

2 Likes
(I'm the hero of all the villains.) #18

Who knows, maybe the old designs are still in there. They did say there are a bazillion guns, they’re not going to show off old designs for their hype sizzle page.

1 Like
(Guajiro Pandoreño) #19

The source for their deep weapon catalog seems to be based on the variety of parts (or other variable aspects of the gun… material, accessory, element, etc.). I think it would only have taken a few extra “hard points” in the BL2 weapon chassis, for example, to move that game into this weapon count category. Just two more slots would probably do it (another accessory and add a material? Something else?

I think the weapons chosen here were selected specifically to illustrate the design direction for the manufacturers though… don’t think we’ll see the old designs.

I also notice that the high-magazine size as a weapon gimmick was dropped (like S&S and Bandit). Not that they couldn’t have paired it with something awesome (as the new gimmicks seem to come in a set of two). I was hoping for active reload a la Gears of War as one, but maybe someone will have it as a skill.

3 Likes
(as a mistake) #20

Maybe Moze? By the way, I’m noticing possible manufacturer preferences in the images of the new vault hunters we got so far… Moze seems to be a Vladof fan, Zane seems to be the Dahl guy this time around and FL4K is the Jakobs user. Amara is an Atlas or Torgue gal, perhaps? Could be just an impression, though.