The Pearl is too good really. I stopped using it personally, it’s probably on the chopping block for a nerf. Farming it is a pain because you have to reload old saves to farm it. If it gets nerfed badly that’d suck to waste the time farming it, but if they only remove the ridiculous extra 100% damage it’d still be good but nothing too crazy.
Transformer is fine, though it’s usually best used with shock healing. Recharger is great, but useless on a Deathless Build. Same with Stop-gap.
Are you only putting 2 points in DM or your mod has 2 points on it? Max it out with a Deathless. Any other Artifact is going to give you better survivability than a Deathless but you do you.
I’ve been having a lot of fun with Slam Artifacts since the new GR. Right now I’m using a Spark Plug with Consecutive Hits weapons and a Mitosis Hunter-Seeker. No real need for a Pearl that way. I’m using the Sapper, even though it’s dumb, I like being able to use different grenades.
My Faisors only build is still my favourite loadout in quite a long time. It’s the perfect weapon, I don’t know why everyone doesn’t have one with them at all times on Moze. It has a very powerful, fast firing fully automatic (Sapper synergy) elemental splash shotgun that regens ammo on its own, and it has an elemental AR that can shoot quickly with a large mag for flying enemies. The shotty also stacks CH pretty quickly… With the Pearl it’s bonkers, the 3 shot can proc the max bonus.
I just rip @Prismatic’s math off and take all the credit 