evenflow80
(Evenflow80)
#121
So no maggie and basically any shotgun that isnt Butcher. It sucks
1 Like
Correct. They have to be automatic. I disagree with the Developer decision here tho. This gun effect should mechanically be designed like consecutive hits anointments honestly. It would make more sense and allow players to spam any weapon as long as theyāre consistently spamming it. Maggie, hellwalker, anarchy, etc could all be used without requiring the player to go back to grenade focused builds. If the idea is to āgive moze varietyā this mod does a poor job at it.
That said, Iām gonna try to get one and give it a good college try to make it work for me. If itās not fun, Iāma go back to mindsweeper which seems to give the biggest damage output while still allowing weapon swapping.
Please tell me youāre on PS4
so i can trade you that sapper
1 Like
fnez
#126
Used the Sapper for one True Takedown and i instantly switched back to Green Monster.
zwangzug
(Zwang Zug)
#127
You donāt like it in True TD?
zwangzug
(Zwang Zug)
#128
Dang, this really wrecks. I one shot almost everyone in Fervor Proving Grounds M4. No need to worry about healing lol
fnez
#129
Thereās situations where no amount of healing will save you. The best defence is a good offence. 
3 Likes
evenflow80
(Evenflow80)
#130
I honestly think GBX is trolling us, all Iām getting are Fl4ks class mod playing as moze , including 3 times in a row. Wth???
kabflash
(So many titles, so little impact. )
#131
They just made a mistake with the drop weighting. If you want to get Sappers you should run it with Fl4k.
evenflow80
(Evenflow80)
#132
Finally got one but with the worst modifiers ever. Useless.
At least now I know its possible to get with moze at least
kabflash
(So many titles, so little impact. )
#133
Yeah I got only 1 in all my farming with Moze (a lot) and I got about 10+ with Fl4k in one day of casual playthrough and just running around.
narfkeks
(May this forum rest in peace - Davin Dittrich)
#134
Not fully on topic, but Iām so happy that the Sapper is better than most people thought before release. Should be a lesson to not preemptively judge something or someone 
3 Likes
To be fair, most people knew it would work well. Itās just extremely restrictive and boring to use. It makes you invincible if you just hold the trigger down with Forge which was unexpected. But the problem people have wasnāt how effective itād be.
6 Likes
kabflash
(So many titles, so little impact. )
#136
I thought it was gonna be super bad when I thought it capped at 12% but since itās actually uncapped itās a lot stronger.
1 Like
cailte
(NeonSherpa)
#137
How does it actually work? Up to 12% of damage output?
cailte
(NeonSherpa)
#139
Oh yeah. Roughly 12% Per second. Crikey.
13igTyme
(RIP Kevin - 11/21/19 - Gone but not forgotten.)
#140
I saw the COM and thought it would be good. Itās what many have been asking for months. Moze has never had an issue with damage, it was always sustain.