Hello Borderlands community,
we are all lovers of the game I’m sure and this topic is quite controversial but here I am bringing it up. After completing the new DLC on OP10 (didnt get to OP10 legit if you’re wondering) my fears came true, it feels like balance has been thrown out of the window when it comes to adding OP levels.
I played as Krieg, first I tried the typical FotFH(Flame of the Fire Hawk) and Blood Bath for damage, everything was going ok but as an epileptic I cant stand the FotFH for too long so I decided to go melee, it was a disaster and yes I understand my melee damage is level 80 and the enemies are 10 levels ahead it just shouldn’t be that way.
Overall the DLC was great, loved the story, a few moments had me laughing hysterically, the animation in the cut scenes were fantastic but the balance was terrible. The extra OP levels aren’t needed, I understand that they’re optional but at OP10 there are less viable builds and to me borderlands is all about builds, they’re so personal so when you take away viability the game becomes less fun.
I fear that borderlands 3 will inevitably take the same route adding unnecessary difficulty for the sake of content. Whats the point in having all the different weapons and skills if they continue to make them less viable. By no means do I want everything to be a norfleet or beehawk, I hate using those because they’re no fun to me. I guess what I’m trying to say is that adding content that limits the way you can play in counter intuitive.
Thanks for trying to read through my awful rambling just had to get it off my chest.
Anywho, I’m going to play with each character and see if I missed something or if I was wrong but I’m interested if anybody else feels this way?