My main gripe with the borderlands games is how the skill trees work. For example, if you want to use Zane’s Confident Competence skill in the Barrier tree you have to spend 10 skill points on other skills above it so that you can then spend 1 more point to get that specific skill. My idea for this new game mode or difficulty will eliminate that.
In this mode all skills will be “unlocked” and available for purchase from the start of the game, as well as the augments. Meaning, if you wanted to, you could put your first skill point into a capstone skill and immediately use your 2 augment slots.
It would be unlocked by completing the main story in TVHM and would be called Experimental Vault Hunter Mode. It would also have access to all content including mayhem; the only change would be what I mentioned above.
Being able to get whatever skill you want without having to waste skill points on seemingly useless skills just to get to the one you want is something I’ve always wanted in a borderlands game.