I don’t know about you guys, but I have enough in each of the Guardian trees that if they created new perks (assuming they came at the 150 point threshold), I could pick them all up straight away. So I’ve been thinking what would make some good new perks.
Good Guardian perks, in my opinion, can effectively buff previously weaker aspects of the game or add in entirely new abilities which effect all vault hunters and my ideas would look to stick within that vein.
Badonkadonks - Enforcer tree
Grenades gain +10% damage and splash radius for each grenade missing.
Again, grenades are one of the underperforming aspects of the game so this perk aims to address that. The closer you get to 0 grenades, the more powerful they become. Quite a high damage boost if played towards but not constantly available and not available to completely new vault hunters (who will not yet have all the grenade SDUs). Listed damage counts as v2 “damage” and not “grenade damage” to avoid a negative interaction with the 150 ASA grenade anointment.
Barrelarama - Survivor tree
Barrels do double damage to enemies… and half damage to you.
I was thinking about barrels a lot, as this is one I’ve seen expressed elsewhere. Life steal based on barrel explosions seemed like too much, immunity to barrel explosions felt like it would be taking away the risk/reward factor. In the end I settled on this - barrels being less risky to you and providing greater reward if you can use them to your advantage.
Broke Baby - Survivor tree
+5% damage reduction for each second your action skill is recharging.
Yesterday I was going through Guardian Takedown with my new mumma bear Moze and the time between action skills was the greatest killer. Something like this would have been really nice.
Crit-DOT… Crot? - Hunter tree
Damage over time caused by critical hits has 300% more damage.
Right now damage over time is one of the weakest forms of damage in the game, including when you spec into DOT builds on Amara/now Moze. This works to counteract that, with the critical hit trigger working to stop this being too OP or having unintentional side effects like Unleash the Dragon becoming far too powerful.
Jump good - Hunter tree
The vault hunter can jump once more when airborne.
Double jumping, Pre-Sequel style. Generally fun in most of the game, and makes jumping puzzles a whole lot less frustrating. Title is a reference to Samurai Jack.