No one should ever need even half a clip to kill a trash mob of the same level for that matter but that’s what Borderlands is about now. If Borderlands 3 was actually meant to be this, it should have been it since day 1. Gearbox can’t just rewrite the rules like this, completely scrapping how the game was before and replace it with something divisive, aka Mayhem 2.0.
Guns have at best a 2x-3x damage output at M10 compared to non Mayhem gear, skills remain the same, shields don’t scale, grenades are ping pong balls with more value placed on anointments than real damage, melee damage is irrelevant and artifacts and class mods don’t make a significant difference. Enemies on the other hand have 100x more health, if they have a shield it’s another 100x. Armor? Another 100X. Good thing they don’t hit harder too, but if I’m fighting a mob that just won’t die quickly, they might as well hit hard and end it there.
I actually tried M10 for the first time today and I felt stupid. No way I can possibly have any fun from this. And locking gear behind is just bad. Make it harder to get, sure! But make it available for the ‘simple’ player as well. You can’t keep everyone happy, but I’m sure Gearbox could have done things differently.