Great!
Btw which country you living? You seem to be on at peculiar times.
Australia - Tasmania
Internet where i live is horribleā¦i have to resort to Satellite
Cool, youāre roughly in the same time zone as me, sort of. Iām living in Malaysia, though Iām not from here.
Lol, you mean you hack a satellite to do your dirty work?
ahah no i dont hack itā¦but its better then having no internet at all
So how do i go about uploading my mod to Moddb
do i upload a copy of my mods in file form or as a .hod?
You want a .big 
ehehe 
the .Big file is not excepted by Moddb
Rar then with the .big file in it.
^ yup that. or zip it or w/e. But yeah, rar has better compression.
ah ok i was just about to try that XD
That ion turret, Iām presuming the four arms are ion cannons, can the cannons swivel independently or does the whole ship turn to face the one target and then fire all four ion beams?
Whole ship turns and firesā¦and its more of a frigate cus i forgot to change its movement to single burn and still have the tracking
Nice! Sounds awesome!
You have a good start with the textures there! Some parts of the map are misaligned but in any case the sphere in the center is certainly well-composed! In future texturing endeavors you will find it easier in general to map and draw on less-curvy surfaces. Thatās not to discourage you from having curvy ships, but texturing something like your pulsar corvette that already has more straight edges might be an easy way to gain more XP as a texturer.
LEVEL UP!!!
yes i know what you mean with the texture for my latest ship (ion turret) so what i tryed is just expanding the UV to overlap its self a few times to try and reduce that misalignedā¦you should have seen it when i hadnāt done all that work to get the texture looking nice XD
Working on updating the models for the Fighter craft and resource collecters
My replacement Resource collector (Resource Probe) in its bland form 
Kinda hop i can get like a laser effect on it because it would look a lot more awesome
So far I was the biggest fan of the corvette. You know it wasnāt a cylinder, double semi torus, or a sphere. Whether you see it or not, that simple boxy corvette was your most advanced model to this day. That plus maybe the red Ion beam frigate/destroyer/cruiser in the fourth picture. That should be the road you should explore.
Your corvette, model it, shape it. Shape the engine block, define the cockpit, add more detail to the weapon pod. It would be a decent model, it would be great if you saw that.

