New skins are even more expensive?

I don’t particularly agree with OW’s blatant gambling system either lol. But when you get duplicates in your loot boxes, they give you coins. Coins that you can save up to buy specific items. I’ve been playing casually for the last two weeks, and am level 35. In those 35 loot boxes (I haven’t bought any from the ps store either) I have around 750 coins. I’m saving up for a legendary skin, and they cost 1000 coins. It’s random af, but it does still give you in game currency to buy new skins. Battleborn does not.

“Does that principle matter to me” is what I think you mean here, because the principle of it very much matters to me and I’ll stand by my principles with conviction; regardless of whether anyone thinks it doesn’t really matter.

Also, in reference to a point @Misguided made about giving free premium currency to players in f2p titles to encourage buying more. That’s another exemplary thing ESO offered, as you were given 500 crowns when you created your account. I could have paid more and bought a mount for ~1000 crowns, but I chose to grind out the cost in game and buy one from a stable. As it stands, I would have zero issues putting down ~$50 for more content just because of the way they treat their f2p players.

Battleborn, being a full price AAA title, offered nothing. No little bit of platinum for their players (especially those of us who pre ordered with the season pass and supported this game since before it launched). No option to earn the platinum in game. Platinum cost is only slightly cheaper than in game currency for f2p games.

If you don’t have a problem with the mt’s personally, then that’s perfectly ok in my books. Some people have the money to spend, and why shouldn’t they spend their own money? My only concern is when people choose to defend GBX and 2K over these abhorrent decisions

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You’re not wrong here at all. It does sound very smart. But we weren’t given the proper information in advance if this was their explicit plan. They announced free maps quite some time ago without any mention of MT’s tied to those announcements. A clear message of “we love you guys so instead of making new maps paid content, we’ve decided to give them out for free! The unfortunate downside to this is that future skins and taunts will be paid content in the in game marketplace. This will help us cover the cost of the new maps, and hopefully allow us to work on even more content”. As it turned out, the tier 2 skins being MT’s railroaded pretty much all of us. They had mentioned some skins being paid content, but never made any clear statements about their intentions. Nobody knew the specifics until they were announced in that week’s battleplan. There was a very clear lack of communication that could have and should have been avoided. That would have made the entire debacle far more palatable. The way it all came out ended up coming across as a cheap cash grab between the timing and the lack of information.

My stance that it is a poor business decision is in counter to the defence that “MT’s help pay for free maps”. GBX have never stated that MT’s and free maps have any correlation, but I have been told by several other forum users that that is the reasoning and it excuses the cost of their MT’s, the lack of communication, and the inability to earn platinum in game. I vehemently disagree.

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As far as I’m concerned the “free” DLC is all stuff that should’ve been included in the game, too. This doesn’t feel like a full title. Everything in the game feels like things that should be added on to an actual, full game. The story is minor and lacks cohesion, and the PvP only has two maps per gametype. I almost can’t believe how little there is to this game. It’s got great characters and great gameplay, but I’ve never seen a game that was so severely lacking in story and content.

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So im going to fire off a cpl games off the top of my head that Battleborn has tons more content than.
Overwatch
Evolve
Rainbow 6 S
Titainfall.
BB has more characters , a co op mode , better carrot on the stick progression and actual gear that has passives that can change how you play said character than all of these games.

Also you are looking at the map count and campaign wrong imho (note i said imho)
As with the actual game play , the map count is more of the moba model like paragon and Smite (again bb has more content than) where there are fewer maps because they are more than pretty things to look at but you actually have to learn them to be effective with diff characters. So maps will be drip fed.

Regarding co op campaign , if you are looking for a grand halo-esque story you will be disappointed. Instead , look at them more like Borderlands Raids or Destiny’s raids/strikes. The point of them is trying to get that specific legendary drop that compliments your main character with passive abilities gear (again to help in mp) as well as for lore completion. They are repeatable for that reason vs just playing a standard campaign.

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First of all, read the patch notes and the news section before talk about the content of the game.
And second, the content of a game isn’t only the maps, it include PvP maps, PvE missions and all related to characters so there isn’t so little content like you said. And don’t forget about that they already add the 3 new PvP maps.

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Yes, there really is so little content like I said. It’s 8 disjointed missions that don’t fit together to make a story and two – now three – maps per game mode. It’s clearly rough and unfinished.

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And how I said the maps and missions aren’t the only content, every character and all the gear are part of the content so there isn’t so little content with 9 PvP maps, 9 PvE maps (the prologue count too), 26 characters (with the color swaps and their taunts) and all the gear obtainable through the PvE, loot packs and lore challenges.

Guess you missed my reply to the whole campaign thing.

I don’t mind because I main Shayne who consistently has the BEST dlc.

Seriously though the t3 skin has all new sounds for everything plus an entirely new model for aurox, not just a reskin.

That’s amazing.

Having to pay 8 bucks for it was ridiculous though.

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The top games you listed don’t pretend to be anything but multiplayer games, and the co-op you compared it to also had actual, full-on co-op campaigns. Like, big ones. Destiny may not have had an amazing story, but there was still more to it than Battleborn has, and Borderlands is a gigantic, amazing co-op experience.

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Again , you aren’t getting it. Im not comparing Destiny or Borderlands campaign , Im saying look at Battleborns co op like a strike or a borderlands raid where the point isn’t about following a great story but trying to get the bee shield in BL or galehorn (spelling) rocket as a drop for running the level. No one plays Destiny raids or strikes for the story , they play them for a specific purpose…that almighty , elusive , legendary drop. (Destiny had an even more disjointed story than BB anyway imo)

And me name dropping those other games were to compare your “lack of content” complaint. Just because it doesn’t have the content you prefer , in no way means that Battleborn doesnt have content. Its packed with it.

Cough cough did you say destiny with disk locked content and not downloaded content? Lol

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And how much flak did destiny cop for that? There was an absolute uproar within the gaming community. I didn’t even play the game myself until a few months ago but I still remember players and gaming media alike tore Bungie apart for that mess.

And then here’s battleborn, with an even smaller story that’s ALSO filling in the gaps with paid DLC.

They tore Destiny apart for that abysmal attempt at a campaign story. Almost everyone who plays or reviewed the game could agree that the only plus about co op were the strikes and Raids. A formula even The Division is following. Crap campaign but hooks you in with their daily/weekly strikes and incursions (raids) . These are the reasons that ppl still play co op in both games , not to replay the story. Imo , Battleborn cuts the middle man and gives you what w is normally replayed which are the raids.

I would tell some of the ones who visit BB pvp forum and complains about co op to go visit the campaign section and read a cpl threads there. They arent really talking about the story , they are giving/asking for advice on how to beat a certain level on advance to get gold rank. What boss/mid boss drops specific legendary gear for a certain build ,etc.

I don’t get the complaints about how they would rather pay for maps and get Raths pink dress for free. Or how this game is lacking content. :worried:

If you played every mission in order to follow the story for Battleborn , you would still have played more hours in its campaign vs Destiny. You would have seen a bigger variety in location (not total map area or amount of locations , better variety).

Like i said , lmo BB isn’t lacking content or a campaign. Just because you refuse to follow or understand its structure doesn’t mean it isnt there.

Nobody is saying that. How can you be confused about a “choice” that nobody made, and nobody was given an option to even choose?

It’s not a matter of getting one over the other, it’s the fact that defending microtransactions because we get free maps is a poor argument and a defence that I cannot agree with. We didn’t choose new maps for free over skins and taunts for free

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But this was known. They are simply following what turned into a success for games like halo, Evolve and rb6 s. Would you feel better if it was reversed? Thats the only choice besides wanting all post release content for free. Idk about you , but I don’t work for free and we shouldn’t expect devs to either.

I mean we COULD have a situation where both maps and trinkets cost money (COD and Destiny come to mind) , which would require at least 3 more mp game modes to accommodate gamers with/without map pack… then 3 more when the next group of maps release as paid… you really think Battleborn has the population for that?

I remember Ghost recon future soldier had paid maps and i was never able to find a match with the final map pac… no thanks I’d rather have to pay for ballon skins.

Also, I’m pretty sure a lot of what destiny was also torn apart for was the obvious amount of content that was taken from the base game and sold off later as DLC. It was released as a shell of what the CTT players were shown. Similar to how the tier 2 skins were seemingly cut from the base game and put behind a pay wall. GBX more than likely intended them to be paid content, but when they didn’t come out and specify their plans in the weeks leading up to the tier 2 skins’ release (there were plenty of speculation threads that no dev thought to correct) then they have to accept that the players will be left to make their own assumptions about what was intended.

If I’m not mistaken , teir 2 skins were announced as premium content from the beginning.

Regarding Destiny , initial reviews knew nothing about cut content and they were still low. It was only after where the ish hit the fan about cut content. It was speculated because of how disjointed the story was and how it directed you off site to find the rest.