Hello all, Im new to the forums, however I am a huge borderlands fan and I have a topic for discussion that I think we can all chime in on.
Raid bosses need to be in the game and they need to be challenging to motivate the player base to try and reach new heights within the game. If Gearbox wants to go in a more raid focused direction that plays like a mission that’s fine and I agree that would be cool. I still think that legendary raid bosses need to be at the end of those raids. That’s is what makes a raid feel like a success. If at the end of the raid the players first try nuke the boss, then there will be no incentive to do it again other than loot that once obtained will no longer motivate long term play.
New vault hunters should be in the game as well. One of my favorite characters from borderlands 2 was Krieg, who was a dlc character. I think its good to break the mold and try new things, but don’t throw out something good just to be different. DLC characters prolong the life span of the game by introducing new builds, play styles, and incentives to obtain loot to maximize that new vault hunter. I would agree that introducing new free skill trees or enhancements to the current vault hunter’s skill trees would also help, however if that were to occur in conjunction with new vault hunters then I think there is a real recipe for success there.
I think this is a real interesting topic of debate since the new end gameplay for borderlands 3 is something that has grown on me, yet I do not want to see a total abandonment of the old ways. Let me know what you guys think and if anyone at gearbox reads this please consider my comments
Happy farming everyone