I personally don’t think so. Getting the Pimp and sand hawk are as far as I go. The Leviatain fight is long, and the chest room has never given me much to be excited about.
Got it, thanks.
BTW, I recommend a Slag pimpernel, that can be useful for all of UVHM (even a level 50 one) as a very very reliable slagging weapon, which you need. Farm it by dashbaording out each time you don’t get one until you do.
Too late, but I guess I am fine for slag with the Magic Missiles anyway. So far they worked really well.
I think, with a UH and a Lyuda and hopefully a slag Pimp you’ll be fine for entering UVHM.
I got 2 Pimpernels, a Monstrous Fire Pimpernel and a Banbury (?) Corrosive Pimpernel. I suppose not the perfect combination, but I didn’t want to farm too long.
I also got a Flying Shock Sandhawk.
So far in UVHM I just finished “A Train To Catch”. So far a quite interesting experience and despite all reading different than I assumed.
The main unexpected things, is that the mobs are really really dangerous and killed me far more often than any of the mini-bosses. That may be due to the equipment, though.
I didn’t use slag as often as I assumed I would, but it definitely makes a big difference and with the Magic Missile, it is not too cumbersome to use.
Also I use Deception far more often (which I also had neglected mostly in NVHM and TVHM).
What’s really annoying is the high damage output of the mods. A random shot from a Marauder really far away can one-shot my shield and put my health in the low 10%.
Of course this happens mostly when I use the Bee, which has low shield power, and I can last longer with the Impaler. Also I realized I can run past mobs with the Impaler and using deception, which I fist thought was impossible in UHVM (I fought my way all the way up to Flynt, but after the first large camp in Frostburn Canyon I gave it a shot and could run into the Firehawks Lair and dying only once or twice).
Of course I die a lot, but that was expected.
I haven’t figured out a good way to defeat the Ironclad Lunatics. I think in the firehawk lair about a dozen come at you and every one killed me at least once. Switching from the Pimpernel to the Lyuda helped a bit, but then ate up my ammo.
I didn’t find a good use of neither the Sandhawk nor the Conference Call in UVHM. Maybe they are not good for Zer0. Even the Flying Sandhawk travels slow and thus I mostly miss the shots. The Lascaux works a bit better there. The Conference Call side-bullets never seem to hit anything and the damage seems low, even with the Bee.
If there are any tips how to use them more effectively, I would be grateful.
Ward3n and Wilhelm were a piece of cake this time. Well Warden didn’t put up his stupid eye-shield and two shock transfusions and a few shots with the corrosive pimp and that was it. Similar to Wilhelm.
But overall UVHM seems ok.
Now the big question is how to proceed. I just started Lv53 and could do sidequests or continue on the story, which will make some sidequests unavailable for a while soon. I first thought I do the story until my current equipment doesn’t work well anymore and then do some sidequests for upgraded loot. But now I am worried that some sidequests may not be available when I need them (e.g. I was considering getting a Flame of the Firehawk at Lv55 or so).
Or is it likely that I can finish the story without having to upgrade equipment (but that seems unlikely?)