Just in case someone didn’t see it What do you guys think?
My favorite parts:
Projectile weapons now have true ballistic behavior! Rather than an RNG’d percent chance to hit being generated at the time of fire and missed rounds blinking out of existence as soon as they reach their target, we’ll get to watch true ballistic behavior from most ships with projectile weaponry.
…Another change which I like very much is exploding ships now deal much more damage than they did previously