Mikali
#1
I was just wondering if this is possible in HWRM? I had to cut that feature out of my mod, and thought that maybe on the off chance it was added by the devs when I wasn’t paying attention.
BitVenom
(BitVenom)
#2
Nope, sorry! We thought about it, but never got there. At this point, as with many things (like more than 32 gametype options), it would break the save format without a TON of work, so won’t be anything we touch for a good long while.
Mikali
#3
Is that why the game crashes at the end of a match? Because the game is trying to save stuff?
BitVenom
(BitVenom)
#4
No, it crashes because the code allows an overflow a fixed-size array of 32, which stomps a ton of RAM, making clean-up a series of invalid memory access events, etc.
We could fix the stomp and just crash with a dialog - but hey, don’t go over 32.
1 Like