For sure, they even just copied the exact skills from other Vault Hunters, the run and gun skill is just like Moze’s pre patch.
Also I find them all pretty one sided FL4K’s & Zane’s trees are just crit, crit, crit, cooldown, crit, cooldown…
Also is it just me or are the Action skills not complementing their trees very well.
Amara’s skills seem to be everything the Brawl tree was missing to make it a real melee tree.
FL4Ks boosts the survival of the pets, which arguably is not really needed, even less so for the Loader (and Jabber) himself.
Zane’s are a choice between using your guns with the boosted crits vs. scoring crits with the shoulder cannon. To be true I hoped for more utility gimmicks like poisoning the enemies, confusing them etc. Having a action skill do exactly the same as what the skills boost is a little bit redundant if you ask me. Atleast from the descriptions it seems you are supposed to “snipe” with the cannon.
Moze’s skill tree is just more of what she already had, inate fire damage after x from her various other skills and variations of Iron Bear fuel etc. from her Demolition Woman tree. Also why no new weapons for the other 3 trees? Cryo-Shotguns anyone? Even the Iron Cub assault rifle is just a version of the Gatlings with fire augment…
Edit: I really can’t stress enough how perplexed I am that it doesn’t have new IB gun options especially since Iron Cub is also utilizing them.