1 being that you absolutely hate it and 10 being that you absolutely love it.
I’m at a 3 right now. As someone who still loves playing MH10 I stuck with it because I loved how much I was being rewarded on all the legendaries and I didn’t want to compromise my loot and switch to MH11. But now it feels like I’m not even on MH anymore. I get that Gearbox wanted to reduce the drop rate to fit the new meta with the reroll system but what good is nerfing the drop rates when 90% of the gear is crap. Before, getting a Malek’s Bane to drop was nothing more than just one of many legendaries that dropped and I could sort through the piles and maybe find 1 good one, but now when that rare moment happens and I finally see a legendary and it’s the Malek’s Bane I feel like I’ve been slapped in the face. If gearbox wants to reduce the world drop this substantial, then they really need to buff 90% of the gear on the game to make any legendary that drops worth awhile. I would like to see gearbox buff this drop rate higher, but at a more reasonable level that accommodates those who run on MH10 or 11 and also buff many of the legendaries that still desperately need it. I’d also like to see them buff the scaling of purple and lower gear on MH levels. 99% of non legendaries are trash, making it so picking up a purple weapon and actually getting to kill and enemy and not tickle them on MH10 would be a nice change as well. Anyways that’s just my thoughts on this new change. I still enjoy playing and I’m loving the new gear on my Moze, but the overall feel of reward has been diminished.