Ah you are right ‘on thrown’. Good point. Using another nade wouldn’t really work either unless I found one with the same damage value. Swapping after throw could work I suppose. Pretty much hard to test. I’m fine with knowing it does work on gun damage though. I still want to find out if it’s working for Dopplebanger and I have in mind a build I’ve been wanting to do so that’s going to be tested soon as well.
Actually I just tried with nade swapping. Swapping out the nade probably removes the anoint affect. But I threw a fastball, swapped to that anoint nade, threw it, swapped to the fastball, threw. No change.
Update I have the same nade exact damage without the anoint but it’s radiation so I’m going to test it. The rad shouldn’t make a difference on dummy. I’ll post vid soon.