So one of the few changes I’d like to see is the option to stay in the lobby after completing a story mode mission, instead of being kicked out. Several times during the Beta I’d end up paired with a group of people that actually had mikes on and that I enjoyed playing with and afterwards if I wanted to continue to play with them I needed to find their gamertag through the mission summary and invite them to a party, then invite the party to a game. I’d prefer that after the mission is through you simply stay in the lobby and can decide if you want to stay and run another mission or leave and do something else. I think this would help alot with getting to know some new players in missions where players tend to be more friendly and patient, as opposed to the more pressure filled multiplayer modes where players attitudes very depending on how the game is going.
The option to change the difficulty after a mission has been selected to run also needs to be added. I often wanted to run an advanced or advanced hardcore mission but wasn’t going to them solo too often, and being a short beta period I usually only had one or two friends on to run them with me. The option to group of with randoms(or stay with your previous squad as mentioned above) and vote on the difficulty level after selecting the mission would make it much easier to actually run the higher difficulty missions.