New Takedown is either unbalanced or feels incredibly unfun under most normal play. Not to mention that even if it gets properly scaled to solo, there are mechanics in the stage that are difficult to deal with without multiple players, and there are areas where you need to successfully platform or die which given the way Takedowns are designed (death means you need to start back at a far back checkpoint) is again unfun.
Can’t believe they went ahead and gave the bosses a billion immune phases too. Nobody enjoys that crap.
Also, pretty sad they still haven’t made it so you can see all the mayhem mods in splitscreen, there’s a scrollbar but no way to scroll down.
Hadn’t managed to get good anointed Sandhawk or Kaoson so no idea how they fared. Yellowcake overall feels a little weak in some cases after the nerf.
300/90 anoint might be worthless now outside very high damage weapons, but didn’t fully test much.