It is tedious, though. That’s my original point. Annointed are “chance” rare spawn enemies that happen each time a group of mobs spawn in the zone. Some are not that difficult, depending on what type they are, but even so they add a layer of difficulty to each encounter if one is present. Some are quite deadly (like the purple orb guys due to their teleportation and AoE 1-hit kills).
The problem is that on TVHM and Mayhem levels, you have already upped the difficulty drastically due to the mods impacting your games and the weapon/health buffs enemies get. That’s part of the challenge, unarguably. An annointed makes it more difficult, sure, and they should — and they should be random.
What I was encountering though was not one or two annointed every so often. It was literally every pack of monsters I ran into had 3+ of the guys darting around other missile-toting badasses and hard hitting 1-shot enemies. I run a very effective Amara build (Ties that Bind) but there’s not much you can do against 2 annointed tanks, 2 globe guys surrounded by normal mobs except sort of cheap shot your way to victory. It made every area I went into a 10 minute slog instead of a few minute fight for your life scenario. And keep in mind, this was NOT happening prior to the patch. I enjoy the difficulty of Mayhem mode, but I don’t suddenly like like that every enemy I was fighting was an annointed. That’s not fun since you can’t do anything against 1-hit kills and second winds are useless due to their health pools. You can only dodge and ability your way out of so much as a player in this game.
Anyway, I’ve reloaded this morning and I’ve gone through Jakobs missions on TVHM Mayhem 3 without running into some insane Annointed spawn rate. Everything seems normal, so I’m not sure if it was the Prison level exclusively or there was a higher chance put in … who knows. My original post was not some out of the blue exaggeration. I literally counted 5 annointed purple crystals husks(2 tink tanks, 2 orb void throwers, 1 goliath) in a single room (and I’m excluding regular badasses with radiation missiles weaved in). Before that, a room with 2, and before that one with 3. It just suddenly felt like Annoitned were ALL over the place late last night and I had never seen that before. I’m level 35 Guardian, on my second playthrough on TVHM … so I’ve been playing quite a lot and hadn’t seen that type of thing … then realized a patch went out last night (which explained why legendaries stopped spawning so often, as I noticed that too). But no mention of Annointed up-spawns.