[PC] Key Binding on Helix Issue

I do not use WASD as my primary keys, instead I shift them over 1 key to the normal typing position of ESDF. As such, moving forward is bound to E. However, when I opened up my Helix, the key binding for the Right mutation is also bound to E and it would often times autoselect it because I was running somewhere while opening up the helix.

Could we please either:
A) Add key bindings for helix selections
B) Set the helix key bindings to the same as turret choices: 1, 2, and 3

This would resolve what seems to be a hardcoded key binding issue.

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