Phoebe and the Heart of Ekkunar Discussion

Did my initial runs with him, so almost 100 points.

Can do the missing 5 points too if you insist, but it probably is a cakewalk compared to my run with El Dragon today. :smiley:

I think you wanted to say Miko and Kevin, but that’s ok, happens to everyone ^^

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The Kevin part is funny, yes the dialogs in this one are nice.

Attikus is an easy mode. (Died at the very start from Thrall Bonecrusher, too much YOLO). After I activated my gear - everyone just died in a few seconds. Go with this loadout, you can thank me later ^^

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Reporting back as you demanded:

No Varelsi farming for levels necessary and gear can be MUCH cheaper than @matrixltu is using:

Edit: Also no lives lost :stuck_out_tongue:

I didn’t farm, it was just so fun playing with him before wiping out all the Varelsi :innocent:

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That Varelsi horde is fun. I really like this part, because the player can decide there: Do I want to go to the boss fast to finish the mission slightly underlevelled or do I want to spend some time to get my build finished?

Demon Bear didn’t really have that option and that was one of the few complaints I had with it.

…I didn’t mean to imply it was hard as Attikus, I didn’t loose lives.
Thing is that is one heck of a lot of punching.
My normal is Shane, well she punches too but that dlc is a lot less work for her.

Another bug.

Varelsi trapped underneath the elevator in Section 2. So the level cannot advance since not everything is killed.

The bugs keep adding up, GBX, OP5 is looking more and more like a crapshow with every playthrough.

That’s 2 bugs that completely halt progress.

More will be on the way, I promise.

Yup, every single Phoebe game Riv and I played today glitched.
(Mostly 99 OPs then the Elevator thing.)

Can anybody confirm the 99 OPs thing happening SOLO? I’ve apprently only gotten hit by it while playing with others and haven’t noticed it Solo. I’m hoping I’m not just being lucky and it’ll happen eventually. When it happens when playing with friends it’s annoying but it was fun to do it with friends, If you’re running it SOLO for the sole purpose of farming skins/commander packs, I would imagine it would feel a lot worse.

…Just happened to me again solo.
Searched until the timer was running low.

:-; fudge, that’s no bueno. You got 10 - 3- 6?

Correct, the first 10 are always there, the 3 in elevator are always there.

Sadly I think we’ll have to wait till the work week starts to get word from gearbox on whether this is a bug OR we’re being dumb crybabies who can’t locate a really well hidden ops chest. lol

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Can also confirm lots of solo runs with 10-3-6 constellation.

I really hope this gets fixed, cause I always (and I mean always) use at least 10 extra Minutes to check the section after the elevator.

After the varelsi are gone ten minutes of just looking for boxes. After that really well hidden one Mikes DLC I know that they’re capable of some really good hiding, but I can’t imagine WHERE it could be.

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Gearbox is getting some heat right now.

  1. Steam screen shots of the Boss glitch.
  2. Steam thread about the active jump-pad on the island before the elevator. (Not the one near the elevator)
  3. This 99 thing.
  4. The Elevator glitch.

I’ve made 3 runs today and all with the problem of 99 points (10-3-6). I’ll wait the fix, for now, time to give Battleborn some rest. :disappointed:

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…Seems like if there are none in the Defiler room you get 99.
Just now I did my first 100 run of the day and there were two in that room.

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Missing OP chests are random, it doesn’t matter how many you find in X spot because then in Y spot they won’t be there.

So far, it’s about 50-50 that your game is going to be bugged with the loss of the chest. Realistically speaking, it’s 70-30, with 70 being missing.

I find this incompetence quite stunning.

Everything was going so well for this DLC, the lore, the dialogue, the pacing, none of it was boring, needs more loot though, manageable challenges, not overboard with OPs chest hunting, a boss that doesn’t have multiple methods of one-shotting players (especially the melee,) well, as long as there aren’t any bugs that completely shuts down progress.

Oh wait, there are multiple bugs that makes the mission impossible to finish!

And there is a bug that makes Commander Pack acquisition impossible as well.

Was any Q+A done for this thing before it was shipped out the door? Don’t just make it look functional; it needs to be functional.

OP5 is nothing but a chance game at this point. Every time you attempt it at best it’s a 99 OPs run or it doesn’t work. The worst part would be the boss disappearing in the middle of the fight. Do not think I have forgotten that.

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