So you are choosing the homing instead of the 4,5 second slow? Especially after her 32 % damage boost I can solo kill targets with it. I mean you soften targets with your damage amp I guess. Did you have many kills with your plasma honestly, because I think the aim is way worse than the plasma gun?

Oh my God, no; this^ is just false. The number of enemy players i’ve finished with it, and how quickly you can take down a shield and open up your plasma pistol for crits. Her lore-legendary even allows her to heal more effectively with it, especially if you are communicating with your team, and can tell them to stand still for heals; it’s made even better if you take the helix that temporarily removes the heat from her secondary.

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The number of times I killed hopping alani, thorns and orendis by slowing them down and blasted them into oblivion is also high. The fact is, that you can get maximum 4 or 5 shots of it before it overheats and this making it bad for my playstyle. I am playing full force secondary support. And slowing and initiating enemy eg, attikus will immediately stop their attack.

Your playstyle sounds EXACTLY like MY playstyle, but i still manage to incorporate Reyna’s secondary to great effect. You realize that it can be used to proc the slow from priority target too, right? That’s how i prefer to proc it myself, so that they are easier to get crits on with the entire clip of the plasma pistol, instead of wasting shots procing with it. So i more or less open with plasma pulse for the slow proc, empty my plasma pistol clip into them once or twice, then finish with plasma pulse, if necessary.

It depends, if you take in consideration of how slow and “bugged” her pistol reload is and how fast you can cycle the shots.

You lose like 10% of ur max dmg but u keep the fire 21% faster.

Reload is a stat for your main source and secondary source of dmg. If you go for the slows and increases the time of priority targer, i have killed boldur just by the constant slow and panic it gives.

If you go with homing and dont pick lvl 5 right then you want to keep the heat under control.

I think attack power buff her legendary heal but i have not tested, but the 18% plasma pulse extra dmg is making me heal more. (This used to not be buffed by skill or att power)

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Yes but the accurarcy of the pistol is way higher and faster, so I get easier a slow off. I go with reload + so I get my shots out even faster.

Plasma pulse is 100% accurate, as it flies straight and has no drop; it just has travel time, like Toby’s projectiles. Perhaps that is why i preform so well with it, but REGARDLESS of why, the FACT is that is it not useless for all but attacking a Sentry’s shields; it’s just not part of YOUR preferred playstle. Telling people that it’s not useful is just straight-up misinformation that i am arguing against.

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Plasma pulse destroy shields faster than bullets.
Plasma pulse+gun means more bullets and less time reloading.
Plasma pulse heal shields, ppl under rate this skill, from 8 seconds of shield recharge to 1-3 seriously.

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I am saying that is not more useful than the pistol. So he shouldnt bother with it. It may have some uses, as i pointed out, but you wont tell me you get more kills with the plasma pulse than with the pistol. Even quick melee has its uses for some BB, but most of the BB shouldnt bother with it. I didnt say it was useless, so that is misinformation.

I do when i go with homing. That melka that is getting close to her fleeing hp, bang priority and homing to secure the kill.

Its all based on personal play style and gear, before bolas got nerfed i cheesed the plasma pulse for 190 -210 dmg without crits.

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Also just because a person uses the Plasma Pulse doesn’t mean they JUST use the Plasma Pulse. I’m not saying I don’t use my Primary Fire EVER or LESS because I’m too busy using Plasma Pulse and then idly wait for it to cooldown and stuff, no. I’m just saying that IF I go with Homing (which I like to do depending on team comp), I find the Pulse satisfactory when it comes to securing kills on fleeing enemies OR soften up (shredding shields) enemies that have entered the battle.

Also, if your team is already CC Heavy, you not choosing the slow won’t really hurt. Then there is the fact you have to take into account the enemy team; if they have a lot of tanky people, a slow would be more beneficial. Now, if they have a bunch of nimble squishies, Homing Plasma pulses have proven to be very nice finishers.

The beauty of Battleborn is that you don’t have to play the same character the same way every single time. Gear, Team Comp, and Enemy Comp, all dictate how you build up a character’s Helix and how you play that character.

Anyways, I appreciate the discussion and advice from everyone.

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This^. Not using a part of your kit for damage because something else does MORE damage is just… I have no words…

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So you are using Kid Ultras primary, just because it is in the kit? And for not using everything in your kit, you are a bad player, if I can follow your sentence correct. So I have to use quick melee, even if my primary does more damage…

I have never played Kid Ultra, and so i cannot comment on that. As a rule though, yes, i tend to find a use for every aspect of a character’s kit; even Orendi’s secondary, which i use for killing shepherds, thralls and elite bots quicker.

You are not following me correctly then, no. I’m saying that every aspect of a character’s kit has a use beyond DPS, not that choosing not to utilize part of a kit makes one a bad player.

Quick melee is a universal trait with all characters as far as i know, and so i don’t view it as part of an individual character’s kit.

On a side note, some melee character’s quick melee is useful, while other’s isn’t. It also varies heavily on ranged characters. Toby’s does roughly 120 damage every second non-crit, and can be quite devastating after stunning or body-blocking a squishy character; i probably have over 300 kills with it alone. ISIC’s does roughly 80 damage over 2 seconds, and is not really worth using.

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What I am trying to say is, that even if there are options, some of them might be not so useful than others. So I tend to use the option, which give me the edge in winning. You could be abstract and say, that not every helix option is useful or should be used at all( I am looking at you prepatch gatling grease helix from montana). Of course you could find some use, but I think it is my right to say, that I find some kit options/helix options not useful as others or at all useful. I am not stating it as objective fact, but clearly as my opinion.

So I find it not so correct, that you try to invalidate my opinion. I have nothing against you buddy and I try not to sound mean, because english is not my native language. Just in my experience and opinion the pulse isnt used very much at all and that the slow is better than the homing. So sorry if I sounded too bossy.

Reload speed is really crap on her
as a quick example
Emptying her clip and reloading 5 times takes 20s (give or take a small variance)
with +20% reload speed
19.2s

Her Plasma is like .1s faster too

:man_shrugging:

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This^ is what i argued was false, and have been arguing against by providing examples of it’s other uses; NOT taking the homing over the slow (which i also prefer). Yes, i am aware that this is merely your opinion, and that you are entitled to it; but to state that plasma pulse is only useful for one thing, on a forum that people often check for character advice, was not something that i felt i could let stand uncontested. Had you said “in my own experience, Reyna’s secondary isn’t as useful for dealing damage as her primary, and recommend sticking with that; you’re experience may vary though.”, i would have had nothing to say. However, the above qoute implies that there is no scenario where Reyna’s secondary is more useful than her primary, other than damaging a sentry’s shield. That is misleading to new players, and so i refuted it. That’s all. You weren’t being bossy, and i have nothing against you either; i was just refuting an absolute statement that could hurt a new player’s take on Reyna’s secondary.

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Yeah but as I am not the developer or the leader of the statistics, who could objectively prove his opinions I normally thought, that my comment is being looked as subjective statement.

I am honest and think, that I shouldnt be this cautious for my wording. Things like"youre experience may vary though" I could add after every comment to emphasize, that my opinion is subjective and not based on facts. The newcomers that come here are so smart, I guess, that they will believe one opinion no matter what.

But to come back to context.Like Benedicts Rocketeye you have to look out, what to boost. Do you want the projectiles to be more damaging or the shots to shoot faster and therefore maybe get more shots onto the target. Or you could get the rare gauntlet, which boots both attack damage and speed.

I can. For example, if you know how to lead it, plasma pulse out-damages the plasma pistol at long range, on account of it’s lack of spead. So statistically speaking, plasma pulse is better for damaging far away characters like your typical Marquis.

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And toby big shield and force shield!!

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