Obligatory mention of Mikey the Devastructor

2 Likes

Or as Kiraceton.

Or as Mikey the Devastructor.

1 Like

Or as Bill Steve Nye :P.

2 Likes

Mikey does look pretty interesting I’d give him that. As a midget he’d have some pretty funny dialogue.

1 Like

Dr. Ted. Everybody already knew is was going to say it, but i will still say it forever.

2 Likes

As for their skill trees I was thinking Moxxi would have some pretty awesome boost towards vechiles (just one skill point for it since its just for driving around) but they’d be at least double everything. (Health, gun/turret dmg, speed, boost capacity)

As for Marcus and his bulky side I like that part of the tree being called, No Refunds, and it’d grant different buffs towards tanking dmg. One skill would be like the sham essentially, another would add that ammo to your pool, just so the first skill isn’t op gotta separate it.

1 Like

@MakaLaka

No Refunds!

Hells yeah, that’s badass.

And yes, Moxxi vehicle boost makes sense too, but they’d actually have to make vehicles feasible in a wider variety of settings and have better designed vehicles.

Like, could you ever use a vehicle indoors?

1 Like

@FlamesForAll
Thought you’d like that :wink: first thing that came to my mind when thinking of Marcus as a VH

1 Like

Added a paragraph to my above post btw @MakaLaka

1 Like

As frickin cool as it would be to play as these NPC’s I can’t see it happening outside of TPS. I feel gearbox wants to definitely add brand new VH’s into the mix. Hence the ending of TPS “war is coming blah blah, get prepared blah, more vault haunters needed blah blah” also with the addition of Axton and Gaige bringing Aurelia? Idk she got a weird name, but yeah just makes this seem more evidently to happen.

Ok, I’ll say Kiraceton one more time then I’m done. I swear :P.

She’s a character in my RP thread in the Off-Topic. She’s a Siren. 6’4", purple hair, red eyes. She has two powers: an anti-matter blast, and the ability to directly attack a being’s nervous system… Or do both at the same time and make that being’s head explode. Her Phoenix is fire and shock, with a shock punch. Prefers pistols instead of SMGs. That’s the jist of her.

Now I’m done mentioning her unless someone asks questions about her.

2 Likes

What type of shoes does she wear?

2 Likes

Boots made of acid, something only a Siren can pull off.

2 Likes

Combat boots

1 Like

Guys… Imagine Shade as a VH hahaha

He’d have such a cool action skill though. He’d obviously raise a miny army of stuffed Oasis citizens with micro phones from the ground to do your biding and obviously keep you company lol
Another skill would be to stuff the enemies you killed and make them also fight for you. So he’d pretty much just have an army at his side at all times lol

1 Like

Remember he’s not insane! Just enjoys stuffing and collecting once living things and then pretty much pulling an, I Am Legend, but not insane though

1 Like

Harold, 'cause he’s adorable. :heart:

So cute :3

2 Likes

Being a Jakobs fan I want to see a heavily western themed character that excels at hitting hard with revolvers, assault rifles, shotguns and sniper rifles. I am not talking about this fan the hammer nonsense, I want someone who can give and take a decent amount of punishment. The aim-bot named Nisha does not fit my bill at all.

For my own amusement I am going to stick my own name in this and try to create skill trees and action skill because why not? I get my jollies off theory crafting. This is a sample by the way as I do not feel like writing all three trees.

Action Skill: Supremacy.
Duration: 20 seconds.
Increases Gun Damage, accuracy, reload speed, recoil reduction, and move speed by 50%. Scoring critical hits reduces its cooldown by x amount. Three minute cool down.

Gunsmith

Tier 1 skills:

Hollow Points:
Increases damage of Jakobs revolvers and rifles by 5% per level.

Gauss Rifling:
Increases Critical damage and bullet speed of all guns by 6% and 20% respectively per level.

Tier 2:

Double Stack:
Increases ammunition capacity of revolvers and assault rifles by two rounds per rank as well as reduce recoil by 4% per rank.

Armor Piercing:
The damage of revolvers and rifles is increased by 5% per rank when fighting armored and shielded targets. This bonus is removed once an enemies shields are down but stacks when fighting armored AND shielded enemies.

Bump Stock:
Holding down the trigger causes revolvers and rifles to fire for 50% of their fire rate with a 50% recoil reduction.

Tier 3:
Diablo Piston System.
Decreases recoil by 25% and causes all revolver and rifle rounds to deal fire damage upon impact.

Tier 4:

Custom Upgrades:
Increases Gun damage, accuracy, critical hit damage, reload speed, and movement speed by 3% per rank.

Concussive ammunition:
Enemies struck by a revolver or rifle have their movement speed reduced by 10% and take 5% more damage per rank for five seconds.

Banshee launcher:
While holding a revolver or a rifle grenades are fire from a custom launcher underneath the barrel, increasing damage and blast radius of grenades by 25% when a revolver or rifle are held.

Tier 5:

Trench Sweepers:
Increases the bonuses of Supremacy for revolvers and assault rifles by 4% per rank.

Notch:
Killing an enemy with either a rifle or a revolver gives a stack of Notch. For every stack of Notch the damage, critical damage, accuracy, reload speed, and recoil reduction of revolvers and rifles is increased by 1%. Stacks up to 20 times. Stacks are lost when switched to a weapon that is not a revolver or a rifle or if killed.

Cap Skill:
Cane and Abel.

When in Supremacy Revolvers are upgrade to Cane; a massive hand cannon that has improved stats and knocks enemies back. Rifles held while Supremacy is active are upgraded to Abel; becoming an extremely powerful and accurate rifle that shoots explosive rounds that damage all nearby enemies.

2 Likes

@MakaLaka I LOVE SHADE!

@ACNAero Awww, Harold. I see you have selected pre tree growing out of his head Harold. The tree which becomes Oasis a couple centuries later in FO3…

@Troubled

Well thought out, sir!