Being a Jakobs fan I want to see a heavily western themed character that excels at hitting hard with revolvers, assault rifles, shotguns and sniper rifles. I am not talking about this fan the hammer nonsense, I want someone who can give and take a decent amount of punishment. The aim-bot named Nisha does not fit my bill at all.
For my own amusement I am going to stick my own name in this and try to create skill trees and action skill because why not? I get my jollies off theory crafting. This is a sample by the way as I do not feel like writing all three trees.
Action Skill: Supremacy.
Duration: 20 seconds.
Increases Gun Damage, accuracy, reload speed, recoil reduction, and move speed by 50%. Scoring critical hits reduces its cooldown by x amount. Three minute cool down.
Gunsmith
Tier 1 skills:
Hollow Points:
Increases damage of Jakobs revolvers and rifles by 5% per level.
Gauss Rifling:
Increases Critical damage and bullet speed of all guns by 6% and 20% respectively per level.
Tier 2:
Double Stack:
Increases ammunition capacity of revolvers and assault rifles by two rounds per rank as well as reduce recoil by 4% per rank.
Armor Piercing:
The damage of revolvers and rifles is increased by 5% per rank when fighting armored and shielded targets. This bonus is removed once an enemies shields are down but stacks when fighting armored AND shielded enemies.
Bump Stock:
Holding down the trigger causes revolvers and rifles to fire for 50% of their fire rate with a 50% recoil reduction.
Tier 3:
Diablo Piston System.
Decreases recoil by 25% and causes all revolver and rifle rounds to deal fire damage upon impact.
Tier 4:
Custom Upgrades:
Increases Gun damage, accuracy, critical hit damage, reload speed, and movement speed by 3% per rank.
Concussive ammunition:
Enemies struck by a revolver or rifle have their movement speed reduced by 10% and take 5% more damage per rank for five seconds.
Banshee launcher:
While holding a revolver or a rifle grenades are fire from a custom launcher underneath the barrel, increasing damage and blast radius of grenades by 25% when a revolver or rifle are held.
Tier 5:
Trench Sweepers:
Increases the bonuses of Supremacy for revolvers and assault rifles by 4% per rank.
Notch:
Killing an enemy with either a rifle or a revolver gives a stack of Notch. For every stack of Notch the damage, critical damage, accuracy, reload speed, and recoil reduction of revolvers and rifles is increased by 1%. Stacks up to 20 times. Stacks are lost when switched to a weapon that is not a revolver or a rifle or if killed.
Cap Skill:
Cane and Abel.
When in Supremacy Revolvers are upgrade to Cane; a massive hand cannon that has improved stats and knocks enemies back. Rifles held while Supremacy is active are upgraded to Abel; becoming an extremely powerful and accurate rifle that shoots explosive rounds that damage all nearby enemies.