Playable Character Suggestions for BL3?

Combat boots

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Guys… Imagine Shade as a VH hahaha

He’d have such a cool action skill though. He’d obviously raise a miny army of stuffed Oasis citizens with micro phones from the ground to do your biding and obviously keep you company lol
Another skill would be to stuff the enemies you killed and make them also fight for you. So he’d pretty much just have an army at his side at all times lol

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Remember he’s not insane! Just enjoys stuffing and collecting once living things and then pretty much pulling an, I Am Legend, but not insane though

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Harold, 'cause he’s adorable. :heart:

So cute :3

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Being a Jakobs fan I want to see a heavily western themed character that excels at hitting hard with revolvers, assault rifles, shotguns and sniper rifles. I am not talking about this fan the hammer nonsense, I want someone who can give and take a decent amount of punishment. The aim-bot named Nisha does not fit my bill at all.

For my own amusement I am going to stick my own name in this and try to create skill trees and action skill because why not? I get my jollies off theory crafting. This is a sample by the way as I do not feel like writing all three trees.

Action Skill: Supremacy.
Duration: 20 seconds.
Increases Gun Damage, accuracy, reload speed, recoil reduction, and move speed by 50%. Scoring critical hits reduces its cooldown by x amount. Three minute cool down.

Gunsmith

Tier 1 skills:

Hollow Points:
Increases damage of Jakobs revolvers and rifles by 5% per level.

Gauss Rifling:
Increases Critical damage and bullet speed of all guns by 6% and 20% respectively per level.

Tier 2:

Double Stack:
Increases ammunition capacity of revolvers and assault rifles by two rounds per rank as well as reduce recoil by 4% per rank.

Armor Piercing:
The damage of revolvers and rifles is increased by 5% per rank when fighting armored and shielded targets. This bonus is removed once an enemies shields are down but stacks when fighting armored AND shielded enemies.

Bump Stock:
Holding down the trigger causes revolvers and rifles to fire for 50% of their fire rate with a 50% recoil reduction.

Tier 3:
Diablo Piston System.
Decreases recoil by 25% and causes all revolver and rifle rounds to deal fire damage upon impact.

Tier 4:

Custom Upgrades:
Increases Gun damage, accuracy, critical hit damage, reload speed, and movement speed by 3% per rank.

Concussive ammunition:
Enemies struck by a revolver or rifle have their movement speed reduced by 10% and take 5% more damage per rank for five seconds.

Banshee launcher:
While holding a revolver or a rifle grenades are fire from a custom launcher underneath the barrel, increasing damage and blast radius of grenades by 25% when a revolver or rifle are held.

Tier 5:

Trench Sweepers:
Increases the bonuses of Supremacy for revolvers and assault rifles by 4% per rank.

Notch:
Killing an enemy with either a rifle or a revolver gives a stack of Notch. For every stack of Notch the damage, critical damage, accuracy, reload speed, and recoil reduction of revolvers and rifles is increased by 1%. Stacks up to 20 times. Stacks are lost when switched to a weapon that is not a revolver or a rifle or if killed.

Cap Skill:
Cane and Abel.

When in Supremacy Revolvers are upgrade to Cane; a massive hand cannon that has improved stats and knocks enemies back. Rifles held while Supremacy is active are upgraded to Abel; becoming an extremely powerful and accurate rifle that shoots explosive rounds that damage all nearby enemies.

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@MakaLaka I LOVE SHADE!

@ACNAero Awww, Harold. I see you have selected pre tree growing out of his head Harold. The tree which becomes Oasis a couple centuries later in FO3…

@Troubled

Well thought out, sir!

Shh… That never happened…

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@Troubled

That sounds ridiculously op haha I love it xD

I honestly wouldn’t prefer a character like that though since we’ve had so many similar already

Guys, what about DESCENDANTS of existing VHs and / or NPCs?

Of course, I get the impression the war is coming rather sooner than that…

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I think we’re getting a bit off topic here, though, wasn’t this thread just supposed to be about existing NPCs becoming BL3 VHs?

Yes!!! Cause then we get Tina right!!!

And no it’s not. Any and all things are free game to becoming a true Vault Hunter in this topic xD

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If Moxxi ever become a playable character I bet one of her main action skill would be called Moist.

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Tiny Tina is like 18 by TFTBL. By BL3 who knows how old she would be, unless BL3 is directly after TFTBL. She is fair game then.

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The Invincible Daughter of Steve the Bandit.

HEYO!!

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TFTB is 5 years after BL2?? I just started it today lol so not a clue, please fill me in.

What about a genetically modified to be sentient and able to handle weapons beast or insect of some sort?

I could see a Varkid standing upright, holding guns, with tough ass chitnous armour plating.

Or a bullymong - 4 guns!

There was a timeline image somewhere. Maybe i can find it.

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What about Abby Normal?

Haha that’d be awesome but how would his skill work in different areas with different enemies or a boss with no mobs around, I guess it’d just be one set monster that ā– ā– ā– ā– ā–  stuff up along your side?

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Thatd be great!

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