So I browsed through the forum a bit and read that player score = (kills x 2) + assists
Anyone else that thinks it’s stupid healing, supporting (damage mitigation), minion kills, camp captures… You know, useful stuff… Does not at all impact this? I mean why even have a “score” stat when you can look at your kills/assists yourself?
I really think the score stat in this way promotes the wrong mentality. A final hit becomes more important than any amount of player healing.
Does anyone have an explanation for this method of score determination? Are there any updates?