Tasers are fun for the first 10 levels or so, but after that they basically become useless. At level 50, I’m getting Tasers that do 150 damage per second for 7 seconds, which is basically the exact same damage as an ORDINARY shot, except with added swap time too.
Sure, they damage enemies around that enemy, but at best that takes it up to the equivalent of, what, 3 shots? 4?
It would be nice if their damage scaling were improved so their level 50 damage went up like 200%. That way they’d at least be worth swapping to for shields, even if they’re still not awesome.