It’s a good possibility. I think all us gamer’s alike would agree that RAID drops should be hard earned, and better than anything else. Seems like a lot of people have dropped D2 for a lot of what you mentioned too. Any game that evolves around story, missions and LOOT should be about that, and these micro transactions are now starting to effect the games and playable longevity…which is a loss to the gamer to begin with, but also the players leaving the game. I won’t go back to D2 unless there is a great deal on the GotY addition late next year.
As long as B3 follows the same equality that B2 had i’ll be happy. The loot has to come from game play. Any cosmetic sold like in B2 or Battleborn is up to the player. I thought the B2 strategy was fair, where as the D2 way is just pushing it too much, and BF2 caused a big upset - which put me off buying it.
At the end of the day, it’s the people who develop the game, and the policy which they would like to adopt. Make money and don’t give a sh*t about it, or make a great game and have the players love them for it. Just take Horizon: Zero Dawn as an example, we players love the game and the devs for it.