Please nerf Bolder

Using the right thumbstick doesn’t help much when you have more than one person fighting you. All Boldur really has going for him is his defense and all round tankyness. He can’t attack while he has his shield up, his shield isn’t infinite (until the proper helix at level 10 which is late game). His dps is low compared to most other characters. He’s got low mobility and no natural shield. His helix is either damage or survivability so there isn’t much room for him to be more than a wall for his team or a melee brawler.

Literally any character with any mobility or AoE can take down an average Boldur player if they don’t just charge and shoot the shield. A GOOD Boldur player is another story and can be harder to deal with, but still has easy counters. When I see posts like this I feel like these are the people who feel bad for the minion who was too stupid to shoot Captain America’s legs and opted instead to shoot the brightly colored shield.

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You can’t reasonably be expected to have two people free to fight one enemy at any given time. He’s also healing half of the damage that one person would be doing and isn’t, AND is able to back up fast enough that in order to stay behind him you’ll likely have to back into his territory.

Shooting his shield is also the only option when it takes up the entirety of the only side of him that you can see. AoE’s don’t do nearly enough damage to kill him, and mobility doesn’t mean anything when he can just look at you and hold one trigger and not just entirely stop all of your attacks, but actually benefit from them. And all of this is without his overshield, 35% damage resistance, and possible stun all from using one skill.

The problems is that he has no weakness… even CC is not enough to kill him as he have 35% damage reduction, a big health pool and sometimes an overshield

There are some character that can counter him but not enough… Kleese, Melkka

Lower the numbers, +30% movement speed is really huge and you can have that permanent with helix. Makes him the third best mobile character just behind Caldarius and Melkka. Should be bring down to something like 15% like they did for Miko.

Shields on tanks are too fast to regenerate, even if you break it 3sec later the shield is back should be a longer cooldown maybe 10sec.

His level 10helix are maybe the bests lvl10 helix in the game (with some others)… so maybe buff the others one instead of nerf this one
But 2% damage each 100hp is still huge… a Boldur with 3000hp will deal 60% more damage. Even without the helix his DPS is really good. Should be 1% each 100hp

Healing 50% damage on his shield is huge, even if you are not shooting him mobs and sentry does, so he can heal really often. 25% would be more reasonable.

Also lower his axe toss damage, it’s really easy to deal more than 600dmg with it

A good Boldur will always keep his Rage and Ult on (90% of time), so it means 20% attack speed and 18% attack damage = 38% DPS… with that he is really close to have the same dps than Phoebe

Edit : Not to mention his cooldowns that are really short… So yes if you take every point separately it’s not a problem… but all together, not the same

Only as long as he has his ult active (which means he can’t use Boldur Dash) which he unlocks at level 5 and even then it doesn’t last forever and can only heal him for a grand total of 500 hp for his entire shield which is laughable for most dps characters.

Also, it’s pretty damn easy to have multiple people gang up on one person. It happens constantly in every single match I’ve ever played.

Good! He can’t push that way. He has to stay in his little bubble allowing your team to make a heavy push and get behind him. Or a sniper can pot shot his shield down easily.

HAHAHAHAHHAAHAHAHAHAAAAAA!

I point you to the above about his shield not lasting forever.

Seriously, he has counters. Mellka WRECKS Boulder. I had always come out victorious against a Boldur while playing her and Galilea can match him pretty easily. Ranged characters can also keep him at a distance making Mike another perfect character to match Boldur (at least until he reaches level 10). One bad match or player who knows how to play that character doesn’t mean that character is OP. People think Pendles is OP, but he has the lowest HP and average dps. All he has to his advantage is stealth. Calm yourself and learn to counter.

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His shield does last pretty much forever. It takes a long time to deal 1000 damage without the ability to crit, during which his health is regenerating. Once it DOES break, it’s only a few seconds before it’s back up. His ult also lasts indefinitely and has an extremely low cooldown, which means that he can both have it active AND have it ready to cast again without too much trouble. He also still has an overshield and 35% damage resistance – AND a possible stun – in his pocket in case he needs it.

And no, you can’t use having somebody else help you as a counter. Of course 2v1 you’ll have the advantage. The point is that you shouldn’t have to. If they have only player who’s able to tie up two of yours then they have four more to your three. Even 2v1, Boldur is less susceptible to death by double team than any other character, seeing as how he can heal off of the damage of one of them.

Please, don’t ask for nerfs so lightly. Boldur is a great tank character but he can be easily killed by flanking him or stunning him. Have one person attack him from behind while the other stands by for him to turn his attention away from them. His shield only blocks damage in front of him and he can only heal himself if you attack his shield.

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if I may ask you, what is a character you consider balanced as it is now? what is the baseline for survivability and/or damage?

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Are you implying that characters such as Miko should be able to take on someone like Montana without help? Strategies in this game go much deeper than that. It isn’t as simple as choosing who can deal the most damage in a 1vs1 match.

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El Dragon deals close to 100 damage per hit at early levels which means 10 basic attacks and he attacks extremely fast (about 150 dps if you play right). And again… 500 regen and then he has to either fight you straight up or run his ass off until his shield comes back up (a good 8-10 seconds which is more than enough time to ruin his day).

Ult on a low cooldown? It’s almost a minute and a half last I checked. And where the hell are you pulling this 35% damage resistance from? I have never encountered this and if I have it sure hasn’t made much of a difference for the Boldurs I’ve fought. And YES, you can have someone help you as a counter. That is a perfectly viable strategy. Team up to kill enemies. It’s called teamwork.

I can literally do the exact same thing with Mellka or Caldarius as others can with Boldur. I can jump around and dodge their attacks just as easily as a Boldur can just sit there like a stump. And the kicker? I can attack at the same time. Are we going to nerf Millka and Caldarius’s movement next?

He has counters. For the love of god. If there is one thing you actually acknowledge about what I’m saying PLEASE let it be that. Use your sense and realize that every character can be countered and NOBODY is invincible.

From his passive

1000 with the level 3 helix
Don’t know if it works like this but the 35% damage reduction works on shield if i’m right… this is why the Boldur’s shield seems a lot stronger than Gali and Isic

If i’m right his ult cooldown is 30sec or 24sec and the cooldwon starts when he use the ult not when he loose the 2 runes, this is why you can perma ult with him

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There’s your problem. No CC.

You’ve got Hailstorm, and … a couple potential slows and a blind via helix. But nary a stun to be had.

If you want to kill Boldur, you’ve got to stun him.

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Montana and Ambra both have stuns

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ambra is at level 10 only to be fair

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Bolder is a tank. Also he’s another char that is early game chow and a late game beast. If you’re all supposedly attacking him at once and not flanking him you’re doing it wrong.

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Boldur and ambra combo is just ridiculous they can take on a lane together easily Boldur,ambra and Kleese is just too insane one of my main problems with this is for some reason no matter what I try my team is always the bad one while I am the only good one on my team taking out a Boldur ambra or Kleese just by themselves is hard then u put them together they all have great survive ability as is boldur’s ultimate is dumb too all he did was look at me while I was low (about 300 health) and killed me

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I think one of the main things that needs to be lowered is his his speed helix increase. I don’t see why he needs a 30% increase to speed when he already has a good dash. That speed increase makes him ridiculous to pin down.

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Irrelevant

Attacking Boulder from different angles isnt a viable strategy since he is extremely mobile with his shield up…he definitely has the highest survivability out of all tanks…and I do feel like his shield is Over powered…

id say just nerf his sheild so that it would block 500 instead of 2000 he has the mobility to make up for the lack of damage he should be able to block

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Boldur has great speed, good dam reduction, can have good damage, a 2000 shield that he can move faster with than any other shield wearing character that can also GIVE him health back, an escape/stun, a single shot ranged attack to finish players and move faster once used, a hit box comparable to el dragon, and a generous health pool.

He is a little over the bar on power level imo

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I’m surprised nobody has brought up how much damage he can do once he hits level 10 and selects the left helix.
In case nobody remembers it’s 2% damage for every 100 health he currently has and a late game boldur can easily
achieve 4k+ health with HP gear and the correct helix choice at level 9. If he gets a stun off at that point the person is dead no matter who they are because he’ll be hitting for about 360 a swing without crits.